zvoronz / maratis

Automatically exported from code.google.com/p/maratis
0 stars 0 forks source link

Physics constraint - Setting parentObjectId #22

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
In MScene::prepareConstraints(), if parentObjectId is not null, its value 
should be used instead of parentName. This will allow dynamic creation of 
physics constraint without having to retrieve the name of the parent object 
which may as well not have a name at all since it may have been generated via 
code.

Forum thread: http://forum.maratis3d.com/viewtopic.php?id=808

Original issue reported on code.google.com by hkwareho...@gmail.com on 9 Oct 2013 at 9:49

GoogleCodeExporter commented 9 years ago
[deleted comment]
GoogleCodeExporter commented 9 years ago

Original comment by anael.se...@gmail.com on 11 Oct 2013 at 10:43

GoogleCodeExporter commented 9 years ago

Original comment by anael.se...@gmail.com on 12 Oct 2013 at 12:11