zwcloud / MeshTerrainEditor-issues

Mesh Terrain Editor issue tracking and online docs
https://zwcloud.github.io/MeshTerrainEditor-issues/
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Error occurs when trying to save a builtin plane GameObject. #94

Open zwcloud opened 4 years ago

zwcloud commented 4 years ago

Describe the bug
An error occurs when trying to save a builtin plane GameObject that can be modified by MTE editor height tools.

To Reproduce
Steps to reproduce the behavior:

  1. Create a plane.
  2. Open MTE editor.
  3. Click on Save button
  4. See error
Failed to save Mesh<Plane>, [MTE] The format of the mesh file<Library/unity default resources> is not supported.

Expected behavior
No error happens and the plane mesh is successfully saved.

Screenshots
image

Environment

Your solution or workaround

  1. Save the plane to an obj, asset or fbx file with the mesh-saver or with the MTE converter
  2. Edit the converted mesh object instead.