Closed Galvanos closed 1 year ago
I should probably have checked the other issues before typing my idea, as there is already one with almost the same content. Feel free to delete it, sorry for the annoyance ^-^"
watch #40 for progress, I'm bz recently so gotta leave it there for a while
Hello! Thank you very much for making this resource, i find it very useful! I think the reading experience would be largely improved if when a character appears in the dialogues, his/her sprite is shown to the side or linked (or shown at the beginning of the text, like a map's legend); this is mainly because many times recurring characters or operators use aliases or uncommon/generic names for themselves (eg, "passerby" or "aged man", etc) This often can lead to overshadowing most of the scene' s context, and i really think it' s a pity Another possible improvement, albeit much less impactful, is the absence of sfx. While i understand that adding the sound files themself would probably be too much work for its worth, adding a generic sfx signal could help understand the scenes better.