07101994 / andors-trail

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Cheapest Inn #113

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1.Buy room to rent.
2.
3.

What is the expected output? What do you see instead?
Once you either leave the tavern/inn in Fallhaven that you no longer have 
access to the room you purchased.  Currently I can return whenever I please and 
Never have to pay for the room.

What version of the product are you using? On what operating system?
0.6.7 on Samsung galaxy

Please provide any additional information below.

This is just a minor enhancement, not neccessary to implent would give the 
feeling of travel/time and add an element of real life in.

Original issue reported on code.google.com by justin.m...@gmail.com on 30 Dec 2010 at 10:36

GoogleCodeExporter commented 9 years ago
I like the renting forever. Price should be adjusted to around 100 gold, IMO.

Original comment by SamuelPl...@gmail.com on 30 Dec 2010 at 11:25

GoogleCodeExporter commented 9 years ago
If we did have to pay each time we rested, it would be nice to have more 
healing locations. Like one per city. Otherwise, jacking the rent makes sense 
if you have that room forever.

Original comment by Captain8...@gmail.com on 31 Dec 2010 at 8:15

GoogleCodeExporter commented 9 years ago
I really like as it is now :)
but to make maybe more realistic(???) it could be:
10 gold for a night
30 gold for a week
100 gold for a month, or even forever.

Original comment by surrano on 3 Jan 2011 at 9:41

GoogleCodeExporter commented 9 years ago
I like where you are going surrano, thought from what I can tell there isnt 
fluid time in the game yet, if they where to add night/day it would work 
nicely, but thats going to be a big change.  Maybe make it pay per rest.

1 rest = 10
7 rests = 50
14 rests = 80
30 rests = 120

Or something like that to start, until they write coding for night/day at least

Original comment by justin.m...@gmail.com on 3 Jan 2011 at 6:34

GoogleCodeExporter commented 9 years ago
Of course I meant 1 rest == 1 night. :)
Anyway, if there isn't infinite room rent then there should be possibility to 
buy a property for this purpose in every town... somewhat unrealistic.

Original comment by surrano on 3 Jan 2011 at 6:41

GoogleCodeExporter commented 9 years ago
Well currently there is an empty house so it would be plausable to set up a 
system to purchase houses, but if they were to add this in, they might as well 
add a few extra features such as a safe box.  Also they should make them priced 
in the 10-20k range and increase as you get further from your home town, but 
this means they would need to change the pricing in the inns/taverns.

Original comment by justin.m...@gmail.com on 5 Jan 2011 at 5:57

GoogleCodeExporter commented 9 years ago
Thanks for the report, good points.

re comment 4: You are completely right, we do not have any concept of "time" in 
the game yet. We do not either have any way to determine the amount of times 
that you have actually rested in a particular location, so limiting the 
walkability of the tavern rooms is not feasible at the moment.

I think it's fine the way it is, that you can stay as long as you want in the 
Fallhaven tavern. After all, there seems to be no one else wanting to stay 
there :)

I do however like the idea of paying per rest. That's something that we cannot 
do at the moment however, but certainly something that would add realism to the 
game. Maybe I'll code something for that for when we make the larger cities 
like Nor City or Feygard.

Original comment by oskar.wi...@gmail.com on 9 Jan 2011 at 7:56

GoogleCodeExporter commented 9 years ago
Then could you adjust the money needed to rent the room for now?
Perhaps also the text.

Original comment by SamuelPl...@gmail.com on 13 Jan 2011 at 10:13

GoogleCodeExporter commented 9 years ago
Changing the dialog would be the easiest fix.  I like paying per rest as well 
if it is feasible.

Original comment by sdeva...@gmail.com on 10 Feb 2011 at 1:49

GoogleCodeExporter commented 9 years ago
Was changed long ago.
Close it.

Original comment by SamuelPl...@gmail.com on 30 Jul 2011 at 9:59

GoogleCodeExporter commented 9 years ago
Close it.

Original comment by SamuelPl...@gmail.com on 21 Oct 2011 at 9:37

GoogleCodeExporter commented 9 years ago
Closing fixed.

Original comment by oskar.wi...@gmail.com on 29 Apr 2012 at 3:55