Closed enumag closed 6 years ago
Gonna work on Satoko now.
Edit: satoko.xlsx
Keiichi
Edit: keiichi.xlsx
Satoshi Satoshi.xlsx
Shion Shion.xlsx
Takano Takano.xlsx
Tomitake Tomitake.xlsx
Curry Maniac Curry Maniac.xlsx
Sonozaki Mother Sonozaki Mother.xlsx
Coach Coach.xlsx
Kasai Kasai.xlsx
Oishi Oishi.xlsx
@Petsnew @irlPM Thank you! I'll update my script to use these.
Anyone can help with this issue. Even if you're just random fan who wants to help us.
To add the LipSync feature for Meakashi we need to remake the current graphics patch. To keep this issue simple I won't go into details what's so bad about the current patch, why we need to change it and how is the old patch different than the question arcs patches (ask me on Discord if you're curious and I'll explain). Instead I'll just write guidelines how to make what we need.
_0
,_1
and_2
suffix. Out of these three select the one with facial expression closest to the sprite you started with (the one in CGAlt directory).Example:
Let's take one of the sprites for Rika-chama.
CGAlt sprite
ri2_WaraiA1_0-.png
:Based on this sprite we add this to the excel:
Matching CG sprite
ri2_WaraiA1_0-.png
:PS3 sprite
ri2_WaraiA1_0.png
:Based on facial expression of the CGAlt sprite the correct PS3 sprite is
ri2_WaraiA1_1.png
:So we add it to the excel:
It does not matter if you omit the .png extensions, use just y/n instead of yes/no or -/s/n instead of normal/sunset/night. So this is also completely fine: