Restoration Procedure (with zip):
During install, zip sharedassets0.assets and sharedassets0.assets.resS if it exists
During restore, unzip
Italo recommends using 7z -aoa
Restoration Procedure (without zip):
delete sharedassets0.assets
rename sharedassets0.assets.backup to sharedassets0.assets
repeat for sharedassets0.assets.resS if it exists (from EP3 onward)
The zip file can also be sent to us for troubleshooting
sometimes we get a Unity version mismatch that results in a black screen
that should fix the issue by returning the UI back to default
all UI graphics are inside the sharedassets
if the version mismatches, the game doesn't show anything
We don't often get this problem anymore, and if we do, it's something we've messed up on our end which broke it for everyone with that configuration, rather than it happening randomly every now and then. In which case, the user has to contact us to get it fixed - they wouldn't be able to fix it themselves.
It should be doable to do some checks in the DLL and show an error menu if the game does not load (I currently have this setup already, but upon testing it seems that the error menu itself has some exceptions which prevent it from being displayed in this particular case)
For this reason I'm going to close this issue on the python-patcher repo, but it can be brought up again on the higurashi-assembly (DLL) repo.
Restoration Procedure (with zip): During install, zip sharedassets0.assets and sharedassets0.assets.resS if it exists During restore, unzip Italo recommends using 7z -aoa
Restoration Procedure (without zip):delete sharedassets0.assets rename sharedassets0.assets.backup to sharedassets0.assets repeat for sharedassets0.assets.resS if it exists (from EP3 onward)The zip file can also be sent to us for troubleshooting
sometimes we get a Unity version mismatch that results in a black screen that should fix the issue by returning the UI back to default
all UI graphics are inside the sharedassets if the version mismatches, the game doesn't show anything