Open bugmen0t opened 5 years ago
N.B.: game is playable if I skip opening somehow (e.g. by holding ctrl)
It looks like the opening video is failing to load and somehow breaking something. If you rename the video in the StreamingAssets/movies
folder so the game can't find it does that prevent the crash?
Renaming prevents the crash, Player.log
The issue may be related to https://issuetracker.unity3d.com/issues/movietexture-fmod-error-when-trying-to-play-video-using-www-class
A person on https://forum.unity.com/threads/movietexture-error-cannot-create-fmod-sound-instance-for-resource-null.379100/ said renaming the ogv to ogg worked for them, so try doing that and then using this DLL Assembly-CSharp.dll.zip to see if that fixes the issue and allows the video to play (don't forget to rename it back to mv07
)
Wait that's an Onikakushi DLL use this one Assembly-CSharp.dll.zip
filename | original dll | modified dll |
---|---|---|
mv07.ogv | crash | no crash, no opening |
mv07.ogg | no crash, no opening | crash |
Okay, so that doesn't help... I'm going to guess this is a Unity bug? Not sure though. If you happen to have a copy of the installer from before the Apr 1 patch, see if you can install the mod over that and have it work. It uses an older version of Unity.
Linux, GOG Player.log - https://0bin.net/paste/yzX1q31aBXPVP67+#T1O9NvJQ-grtUa7eTGiQyiFdSNfs6EHHZ7aVgven3KS