Note: GIN is intending to check/fix this together with all the question arcs BGM script changes. I'm just recording this so we don't forget it later.
At the start of tatari, lsys28 plays.
In "normal BGM/Mangagamer BGM mode, we play: https://www.youtube.com/watch?v=XR2R3eIHbts&t=335s (we don't want to change this - I've just provided it for comparison). This is what Mangagamer provides for lsys28
It depends on which version you played. The original Japanese version used a short loop called 人食い族 ("Cannibal Tribe", filename "LOOP131.wav") by AIDIA, but the old Mangagamer translation and the post-2019 Steam version each replaced it with tracks of unknown origin, possibly custom-made for those versions.
We should change either change the OG BGM's lsys28 to LOOP131, or change the script to play LOOP131 just for this instance, depending on what is more correct.
Also see https://github.com/07th-mod/meakashi/issues/68 "Some BGM/sound effect versions are inconsistent with the question arcs", which I think has been resolved already. Once work starts on BGM stuff, we should make a indexing issue which links to all the other BGM issues.
@GIN5
Here is the LOOP131.WAV from the original game that we want to include in the mod:
LOOP131.zip
Note: GIN is intending to check/fix this together with all the question arcs BGM script changes. I'm just recording this so we don't forget it later.
At the start of tatari,
lsys28
plays.In "normal BGM/Mangagamer BGM mode, we play: https://www.youtube.com/watch?v=XR2R3eIHbts&t=335s (we don't want to change this - I've just provided it for comparison). This is what Mangagamer provides for
lsys28
When using the OG BGM, we currently play: https://www.youtube.com/watch?v=DatdHJym3Cg
However, in the original game, the song "LOOP131" plays: https://youtu.be/TT2R86jbw4k&t=602 / https://www.youtube.com/watch?v=bPdUNFWLnzU&t=1587s
A helpful reddit comment pointed me to this:
We should change either change the OG BGM's
lsys28
to LOOP131, or change the script to play LOOP131 just for this instance, depending on what is more correct.Also see https://github.com/07th-mod/meakashi/issues/68 "Some BGM/sound effect versions are inconsistent with the question arcs", which I think has been resolved already. Once work starts on BGM stuff, we should make a indexing issue which links to all the other BGM issues.
@GIN5
Here is the LOOP131.WAV from the original game that we want to include in the mod: LOOP131.zip