0beqz / realism-effects

SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realism
https://realism-effects-obeqz.vercel.app/
MIT License
1.43k stars 67 forks source link

Fix bug, width is only available on .image property #17

Closed DmitryUlyanov closed 1 year ago

DmitryUlyanov commented 1 year ago

Currently it seems that you never get into that if (true) branch and the bone texture is always recreated.

vercel[bot] commented 1 year ago

The latest updates on your projects. Learn more about Vercel for Git ↗︎

Name Status Preview Updated (UTC)
realism-effects ✅ Ready (Inspect) Visit Preview Jun 4, 2023 7:58am
DmitryUlyanov commented 1 year ago

It seems that with this fix motion blur on skeletal meshes is much more evident.

DmitryUlyanov commented 1 year ago

It seems that with this fix motion blur on skeletal meshes is much more evident. It seems it was actually a bug because previous frame bone texture was not updated correctly, now fixed.

0beqz commented 1 year ago

Thanks!