Closed Rabbid76 closed 1 year ago
If "NORMAL_IN_RGB" is not defined, the following line in "poissionDenoise.frag" causes a compilation error:
float center = texel.rgb;
For a solution see https://github.com/0beqz/realism-effects/pull/21
Thanks, I think I'll have to rewrite the poisson denoiser as it turned more into a general GI denoiser and thus is too comprehensive for denoising AO.
If "NORMAL_IN_RGB" is not defined, the following line in "poissionDenoise.frag" causes a compilation error:
For a solution see https://github.com/0beqz/realism-effects/pull/21