Closed GoogleCodeExporter closed 8 years ago
"When I went into the diagnostician information on one of the shooter games it
shows the mouse working as an analog device on the screen but the left click
and right click don't work to shoot anything."
what exactly shooter game ?
Original comment by 0vet...@gmail.com
on 10 Jul 2013 at 9:19
To me it happens in Ranger Mission, The Maze of the Kings and Lupin The
shooting.
Original comment by shin.hik...@gmail.com
on 10 Jul 2013 at 11:07
you might need a plugin rehaul from the plugins list try the new demul0.5.8
controller configs strangely i havent had this issue you speak off all the new
lightgun games and old worked fine first time around on demul 0.5.8 >?<
Original comment by jonnyhoo...@gmail.com
on 11 Jul 2013 at 4:07
I´m using demul 0.5.8.
Original comment by shin.hik...@gmail.com
on 11 Jul 2013 at 9:57
I can confirm that I can neither assign mouse input or gun input to any in-game
controls, thus preventing use of my aim trak guns. Sounds like a regression.
Hope to see a fix in the next version since there's a good amount of time in
between releases.
Original comment by wespipe...@gmail.com
on 6 Nov 2013 at 8:00
About that exactly games and platform youre talking ? Naomi, Atomiswave or
Dreamcast ?
In arcade games there is no need to assign anything, emulator uses mouse for
lgun input. All you need to do (in some games) - go to game test mode and
calibrate light gun.
Original comment by 0vet...@gmail.com
on 6 Nov 2013 at 12:23
For arcade (Naomi) this is not an issue - system mouse in automatically used
for shooting games (like some other emus) and I can use my gun appropiately.
My issue is with Dreamcast. I cannot find a way to map anything to my mouse.
Once I can, I can use my light gun to play shooting games.
The config doesn't recognize mouse movements/clicks and assigning things in
Maple device manager doesn't seem to make a difference. It sounded like this
used to work in 0.56.
Original comment by wespipe...@gmail.com
on 6 Nov 2013 at 9:33
oh, its Dreamcast, it probably must be enabled by F11 key
Original comment by 0vet...@gmail.com
on 7 Nov 2013 at 2:53
You're right, now it works! Awesome!
Any way to get rid of the small red triangle that appears when you activate the
mouse?
Original comment by wespipe...@gmail.com
on 7 Nov 2013 at 6:44
Original comment by cah4e3
on 7 Nov 2013 at 12:56
in next version DC light guns will be enabled from start
F11 will only on/off lightgun mark (red triangle), wich btw needed if you play
in fullscreen
Original comment by 0vet...@gmail.com
on 7 Nov 2013 at 1:07
Cool.
I play full screen and don't need the mark fyi, the mouse cursor is displayed.
Though I guess I would prefer mark over full cursor if that's possible.
Original comment by wespipe...@gmail.com
on 7 Nov 2013 at 4:58
Original issue reported on code.google.com by
startre...@gmail.com
on 9 Jul 2013 at 10:58