Closed GoogleCodeExporter closed 8 years ago
[deleted comment]
there is nothing wrong, "GPU" parameter says how many times game starts 3D
rendering per second, it is totally depends from game code, this digit can be
any - like 0, 10, 30, 60, 120 or whatever game developers decides to make FPS
in their game.
so until SPG is 60 (or 50 in PAL) - game works as it was programmed by authors
in term of speed.
Original comment by 0vet...@gmail.com
on 16 Aug 2014 at 9:56
[deleted comment]
I do play the ntsc version.
SPG is 60 most of the time, on some rare cases it goes to 59 for a moment, the
same with GPU, is stays on 29-30.
I tried a PAL version and it suffers from the same it stays on spg 60, gpu 30,
not spg 50, gpu 25 as you comment.
As far as I know this game should run on 60 fps, google a bit if you don't
trust me or check the original, but from what I tested just panning the camera
around it isn't running at that speed, it lags a bit. Even if I underclock my
graphic card or change the graphic settings on Demul to minimum or maximum it
behaves the same way.
Original comment by Jou...@gmail.com
on 17 Aug 2014 at 1:36
Original issue reported on code.google.com by
Jou...@gmail.com
on 16 Aug 2014 at 5:11