Closed Heniker closed 1 year ago
This is an advanced feature that is very rarely used in 'real world' scenarios
I'd love to see your statistical data over a significant amount of LTN users to make such a claim.
it makes setting up train station harder than it probably needs to be.
How so? Just ignore them. Position signals are unique to LTN and don't interfere with anything.
Position Signals and Network Ids are as complicated as counting fingers. I see no reason to even add an option to hide them.
I'd love to see your statistical data over a significant amount of LTN users to make such a claim.
You know I don't have that data and that's not how Feature Requests work.
Just ignore them
This is a poor solution for pretty much anything.
Position signals are unique to LTN and don't interfere with anything.
They interfere with Anything
, Everything
combinators.
Position Signals and Network Ids are as complicated as counting fingers.
I'm glad you think so, but that was not my point.
TL;DR Add mod setting that allows to disable output of encoded train/cargo wagon positions from Logistic Train Stop Output.
What ?
Why ? This is an advanced feature that is very rarely used in 'real world' scenarios. It clutters circuit network signals. It makes LTN harder to reason about as unsuspected player might think those signals are required for proper LTN setups. Even though it is possible to get rid of those signals via constant combinator or bit shifting - it makes setting up train station harder than it probably needs to be.