0x1F9F1 / Open1560

A mod for Midtown Madness 1, primarily focused on supporting modern computers and fixing bugs.
https://0x1F9F1.github.io/Open1560
GNU General Public License v3.0
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Paintjob-dependent wheels are displayed incorrectly ingame #116

Open totixtreme opened 1 year ago

totixtreme commented 1 year ago

The wheels are displayed incorrectly when they belong to different paintjobs. They always render in the primary paintjob, even though they render correctly in the vehicle selection screen. Here is an example, the blue wheels belong to the primary paintjob, and the red wheels belong to a different paintjob.

SHOT0005

SHOT0006

SHOT0007

SHOT0008

0x1F9F1 commented 1 year ago

Yeah afaik only the BODY and FNDR[0/1] meshes are affected by the paintjob. The selection screen is different because it just uses the H mesh (which has the wheels and other parts built in, so it will be whatever you chose in the editor).