Open 0x1F9F1 opened 3 years ago
Currently causes some crashes.
ACCESS_VIOLATION (0xC0000005) at EIP=0x00426659 (mmIcons::Cull + 0xE9) EAX=00000026 EBX=137EFFC0 ECX=0000000B EDX=00000100 ESI=00000120 EDI=00000001 EBP=0019F7E4 ESP=0019F680 9. 0x00426659 (mmIcons::Cull + 0xE9) 8. 0x00525237 (asCullManager::Update + 0x1A7) 7. 0x00522AF2 (asSimulation::Simulate + 0x92) 6. 0x00402CCC (ApplicationHelper + 0x149C) 5. 0x6D43BBDF (Application + 0x15F) 4. 0x6D43B96E (MidtownMain + 0x10E)
WARNING: mmBoundTemplate::Collide: Reached limit of EdgeBodyIsect table. WARNING: mmBoundTemplate::Collide: Reached limit of EdgeBodyIsect table. ERROR: 7731 symbols parsed from map file. ACCESS_VIOLATION (0xC0000005) at EIP=0x004D3FB8 (mmPhysExec::DoUpdateAll + 0x218) EAX=0000007E EBX=00000001 ECX=3F11EA3A EDX=363B719E ESI=0070A574 EDI=00000000 EBP=0019F680 ESP=0019F664 15. 0x004D3FB8 (mmPhysExec::DoUpdateAll + 0x218) 14. 0x6D42486D (asNode::Update + 0x8D) 13. 0x004DEE00 (asOverSample::Update + 0x90) 12. 0x004D526C (mmPhysicsMGR::Update + 0x32C) 11. 0x6D42486D (asNode::Update + 0x8D) 10. 0x0048D758 (mmCullCity::Update + 0x188) 9. 0x6D42486D (asNode::Update + 0x8D) 8. 0x00410488 (mmGame::Update + 0x1E8) 7. 0x0041764F (mmGameSingle::Update + 0xF) 6. 0x0040466B (mmGameManager::Update + 0x19B) 5. 0x6D42486D (asNode::Update + 0x8D) 4. 0x00522535 (asSimulation::Update + 0x275) 3. 0x00522AE7 (asSimulation::Simulate + 0x87) 2. 0x00402CCC (ApplicationHelper + 0x149C) 1. 0x6D43BBDF (Application + 0x15F) 0. 0x6D43B96E (MidtownMain + 0x10E)
INT_DIVIDE_BY_ZERO (0xC0000094) at EIP=0x00418083 (mmGameSingle::UpdateScore + 0x193) EAX=00000002 EBX=00000002 ECX=15A56CD9 EDX=00000000 ESI=13CF7558 EDI=00000000 EBP=0019F704 ESP=0019F6BC 14. 0x00418083 (mmGameSingle::UpdateScore + 0x193) 13. 0x00417CDA (mmGameSingle::UpdateGame + 0x63A) 12. 0x00410332 (mmGame::Update + 0x92) 11. 0x0041764F (mmGameSingle::Update + 0xF) 10. 0x0040466B (mmGameManager::Update + 0x19B) 9. 0x66CE486D (asNode::Update + 0x8D) 8. 0x00522535 (asSimulation::Update + 0x275) 7. 0x00522AE7 (asSimulation::Simulate + 0x87) 6. 0x00402CCC (ApplicationHelper + 0x149C) 5. 0x66CFBBDF (Application + 0x15F) 4. 0x66CFB96E (MidtownMain + 0x10E)
ERROR: Heap node @ 0x13CE003C: Upper Guard Word (allocated by 0x00404101 (mmGameManager::mmGameManager + 0x2B1)). 13CDFFFC : 10 00 00 00 00 00 00 00 00 00 00 00 00 01 00 01 ................ 13CE000C : 00 00 00 00 C0 BA CC 13 70 00 00 00 00 00 00 00 ........p....... 13CE001C : 00 00 00 00 00 00 00 00 00 00 00 00 10 00 10 00 ................ 13CE002C : FF FF FF 7F AA AA AA AA 5D 60 CD 13 00 E6 01 00 ........]`...... [13CE003C]: F0 E5 01 00 01 41 40 00 55 55 55 55 28 A7 61 00 .....A@.UUUU(.a. 13CE004C : 00 00 00 00 00 00 00 00 70 A9 06 16 30 47 D0 13 ........p...0G.. 13CE005C : 00 00 00 00 03 00 00 00 00 00 00 00 40 50 CF 14 ............@P.. 13CE006C : 50 48 D0 13 28 AD 61 00 00 00 00 00 D8 6C A5 15 PH..(.a......l.. 13CE007C : 00 00 00 00 48 00 CE 13 00 00 00 00 03 00 00 00 ....H........... ERROR: Heap node @ 0x13CFE63C: Linked List (allocated by 0x0050ED85 (agiMeshCardInfo::Init + 0xF5)). 13CFE5FC : 01 00 00 04 02 00 00 04 02 00 00 04 02 00 00 04 ................ 13CFE60C : 02 00 00 00 02 00 00 04 01 00 00 04 02 00 00 04 ................ 13CFE61C : D9 6C A5 15 00 00 00 04 00 00 00 04 00 00 00 04 .l.............. 13CFE62C : 00 00 00 04 01 00 00 04 DB 0F C9 3F AA AA AA AE ...........?.... [13CFE63C]: 35 00 CE 17 10 02 00 00 00 02 00 00 85 ED 50 00 5.............P. 13CFE64C : 55 55 55 55 00 00 00 00 00 00 00 00 00 00 80 3E UUUU...........> 13CFE65C : 00 00 00 00 00 00 80 3E 00 00 80 3E 00 00 00 00 .......>...>.... 13CFE66C : 00 00 80 3E 00 00 80 3E 00 00 00 00 00 00 00 3F ...>...>.......? 13CFE67C : 00 00 00 00 00 00 00 3F 00 00 80 3E 00 00 80 3E .......?...>...>
mmGame::Init overflows OppIcons (0x40F211) mmGameSingle::UpdateScore overflows OppIcons, OppNumCheck, field_1E5B4, field_1E5D8
Currently causes some crashes.