Closed Frankenxtein closed 3 years ago
btw I think that this issue can be closed, because it doesn't relate to this XCDYouTubeKit player and even if this player will start using YouTube IFrame API it will not help at all :/
I am going to leave this open for the time being because I believe it provides useful information to those who might be use this library in an app they plan to publish on the App Store.
@denkeni How did the YouTube API Compliance Audit approach go? Anything new you might want to share.
I submitted a game and I do not use any streaming services and my app got rejected because of this Guideline 5.2.3 as well. I suspect it's because I have a WebView in the game to look up word definitions (it's a word puzzle game). I've set NSAllowsArbitraryLoads
to false
, under NSAppTransportSecurity
in the Plist.info
file, and whitelisted the sites that I used for definitions, but I got rejected again. One of the whitelisted sites is Google Translate. I suspect it has to do with Google URLs, but I'm trying things blindly unless they aren't more explicit.
I have 3 games using exactly the same sites and they didn't get rejected. I do not stream any audio or video, so this is really frustrating. I left a message to Apple after the last rejection asking if they could explain exactly what's wrong, but who knows when they reply.
I found this article Complying with YouTube's Developer Policies and in this article I found info that it is possible to apply for an API Compliance Audit.
I didn't try to apply for an API Compliance Audit, but I am going to do this, and then I will let you know the results.
This library clearly violates YouTube TOS as it does not use the official iFrame player as recommended by google, i do not think google will approve the api compliance audit?
@denkeni How did the YouTube API Compliance Audit approach go? Anything new you might want to share.
Unfortunately, after finishing the process, the YouTube API Compliance Team only suggested going to https://support.google.com. It turned out that process only deals with YouTube API Quota extension.
This issue exists even if you're using the official YouTube SDK. And Apple insisted that every third-party service should only be used in your app with explicit legal authorization. 😕
I encourage anyone here to leave a comment on https://github.com/youtube/youtube-ios-player-helper/issues/399, the same issue on the official YouTube SDK. Or anyone who found the way to contact YouTube Legal for such authorization would share their experience.
I really hope Apple aren't going to prevent the use of this library, I have an Apple TV app that uses it and since Apple TV doesn't have a web browser I can't use the JS library or iframe...
I also used this SDK to publish several apps that can play Youtube videos. If the download feature is not provided, and the video is only played online in your app, although this is not in compliance with the Youtube Terms, it will be allowed by Apple's review. You just can't include download feature.
@Frankenxtein @DmytroBrovkin
I also used this SDK to publish several apps that can play Youtube videos. If the download feature is not provided, and the video is only played online in your app, although this is not in compliance with the Youtube Terms, it will be allowed by Apple's review. You just can't include download feature.
@Frankenxtein @DmytroBrovkin
When was the last time you pushed an update using this SDK? AFAIK, this rejection started only 4 or 5 months back only.
My app have don't have any download feature whatsoever. Could it be that the buffering of video is giving the impression of downloading to the reviewer? As, the video is likely to keep up playing, unless the buffer is empty even when WiFi/Cellular data is turned off?
@Frankenxtein Last Month
I have been developing such apps for several years. As long as the download featured is not included, it may always pass Apple's review normally. Has it started to require a contract for online video in the past month?
@Frankenxtein Last Month
I have been developing such apps for several years. As long as the download featured is not included, it may always pass Apple's review normally. Has it started to require a contract for online video in the past month?
My update was rejected 3x, with the same reason as mentioned on the beginning of this thread. Like i said, there is no download feature in my app.
@Frankenxtein
I just checked the guide. Apple updated the 5.2.3 and added a new line: playing online videos may also require a contract. This line was not included before.
What about this app (SnapTube): https://apps.apple.com/az/app/snaptube-lite/id1516145474 It has even the video DOWNLOADING option, and yeah from Youtube!
App Review Team is drunk 🥴
@diepox This is incredible, even the screenshot of this app is from Android.
I would suggest that you that keep disputing their rejection and show them the google developers TOS.
No, it would not work. Even the App Review Board rejected my appeal with Google Developers TOS presented.
Still in the process of YouTube's API Compliance Audit mentioned above, and it looks promising as the solution.
Try this link then. https://developers.google.com/youtube/terms/api-services-terms-of-service
I've been app reviewed many times.
One rule about using YouTube videos was that I needed to make sure there was a YouTube link overlaid on the video that points to the original content that can be played in a browser. You also cannot display ads over YouTube content or make money off of the content itself but can make money from other features that are not tied to the content. You may have already done this. But if you have a Google developers ID then you are allowed use of YouTube API services through those terms of service. YouTube would not give developers access to their video API unless they wanted you to play their videos (go here and search for "embed" https://www.youtube.com/t/terms) . But the iFrame player is very buggy and hasn't been maintained in years.
I hope this information helps in some way.
I would suggest that you that keep disputing their rejection and show them the google developers TOS.
No, it would not work. Even the App Review Board rejected my appeal with Google Developers TOS presented. Still in the process of YouTube's API Compliance Audit mentioned above, and it looks promising as the solution.
Try this link then. https://developers.google.com/youtube/terms/api-services-terms-of-service
I've been app reviewed many times. One rule about using YouTube videos was that I needed to make sure there was a YouTube link overlaid on the video that points to the original content that can be played in a browser. You also cannot display ads over YouTube content or make money off of the content itself but can make money from other features that are not tied to the content. You may have already done this. But if you have a Google developers ID then you are allowed use of YouTube API services through those terms of service. YouTube would not give developers access to their video API unless they wanted you to play their videos (go here and search for "embed" https://www.youtube.com/t/terms) . But the iFrame player is very buggy and hasn't been maintained in years.
I hope this information helps in some way.
No luck so far, i sent them a document attaching screenshots from the link you mentioned and explain the terms as well. Even attached the traffic status of my YouTube api key to be rejected nonetheless.
Try this link then. https://developers.google.com/youtube/terms/api-services-terms-of-service
I've been app reviewed many times.
I have tried that link too, and it didn't work. App Review has made it clear that they want legal documentary evidence of authorization, but we still don't know where to get that.
My app has been on the App Store for over 2 years, with many updates passed. Still get this rejection recently. Another example is Movist, and they just gave up.
One of the misery of App Store Review is that, even if you get passed this time, it doesn't mean you're doing right. It's just they don't care about it this time. App Store Review may just look at your app and reject it in any future updates, for the reason they care. You're in good luck if not being rejected.
I passed the app review. 1.I did not mention capability of youtube play function
I passed the app review. 1.I did not mention capability of youtube play function
- a lot of apps are submitted for iOS 14 update, so maybe the review is cursory.
Can you give the link to your app pls.
I got rejected and passed after I challenged there rejection.
@Brookes1r what did you argument to challenge the rejection?
@Brookes1r +1, what was your arguments?
@Brookes1r +1 what was your arguments?
I've confirmed that App Store Review has revised their internal policy to approve 3rd party apps for YouTube streaming, just give them YouTube API Services Terms of Service. More details here: https://github.com/youtube/youtube-ios-player-helper/issues/399#issuecomment-867539604
I've confirmed that App Store Review has revised their internal policy to approve 3rd party apps for YouTube streaming, just give them YouTube API Services Terms of Service. More details here: youtube/youtube-ios-player-helper#399 (comment)
@denkeni just tried but no luck. Review team still rejects my app even i put Youtube ToS in review note. :(
An update to my App got rejected today. Here's the message sent by Apple.
Has anyone faced this issue lately? Is this because of the library? What solutions do anyone suggest?