Adds mob quantity scaling for the MoreCompany mod. As the number of players increases, the number of mobs increase. Additionally, as more scrap is found, more mobs will spawn.
If you 0 out everything but turn on "Spawn an extra mob after...", the only difference the mod would make is that you would spawn 3 additional creatures at those percentages, right?
If you 0 out everything but turn on "Spawn an extra mob after...", the only difference the mod would make is that you would spawn 3 additional creatures at those percentages, right?