A `List<Type> StateHistory` property that will hold a list of the previous
states with the latest state at `StateHistory[0]`.
Also a GoBack method that will perform a transition from the current state back
to the previous state, overriding valid triggers etc. This should come in
especially handy when building wizards etc.
Original issue reported on code.google.com by bighatsm...@gmail.com on 24 Mar 2013 at 4:08
Original issue reported on code.google.com by
bighatsm...@gmail.com
on 24 Mar 2013 at 4:08