At application shutdown or when the state machine is no longer needed, it would
be a natural thing to be able to exit the current state without entering a new
state. A SolidMachine.Stop() method is a natural way to do that.
Original issue reported on code.google.com by bighatsm...@gmail.com on 25 Mar 2013 at 8:11
Original issue reported on code.google.com by
bighatsm...@gmail.com
on 25 Mar 2013 at 8:11