1000nettles / combat-numbers

A FoundryVTT module showcasing bouncing combat numbers on tokens, similar to old-school JRPGs.
https://foundryvtt.com/packages/combat-numbers/
MIT License
5 stars 8 forks source link

GM QoL #15

Closed atleticano-snp closed 4 years ago

atleticano-snp commented 4 years ago

Hey, your module is great! Enjoying it.

I can point here some suggestions, if possible to implement:

Some times as GM I want to hide the amount of dmg/healing from players, but let them know that something occured. In these cases, when HP is modified, instead showing the amount, it is possible to show a pre-built phrase, like: "Healead" (when HP up) // "Hit" (When HP fall) to hostile tokens? -> This hide the amount of HP change, preventing players to fast discover NPC resistances - immunities.

Additionaly, some phrase when target is select but an attack misses to show: "Misses" or something.

Nice work bro!

1000nettles commented 4 years ago

Hey! Thanks for the kind words.

I actually hadn't even considered resistances and immunities, that's a super good point. Do you envision this as a complete scene level change for all tokens (thus using a button in the controls toolbar), or on an individual token / actor themselves?

Misses might be tough because currently the listening happens right on the actor's health change itself. Any vision on a specific workflow on how "misses" could appear?

atleticano-snp commented 4 years ago

Unfortunately I don't know anything about JavaScript or any other language to help you, Sorry. Maybe can post some random tips, but you probably already had them in mind:

However different systems may require some attention.

Sorry, can't help you too much.

Anyway, its a great module, the last game was pretty funny the numbers poping out.

1000nettles commented 4 years ago

Thanks for the great ideas here! I've created a new issue which provides more implementation details here: #19

I also love the idea for a "Missed" text appearing, but currently the way checking and applying damage works it's a bit out of reach. Will revisit that later.

1000nettles commented 3 years ago

"Masking" is now available in the latest release, v0.3.0.