Hey, great module. It would be awesome though if you could add an option to delay the display of the combat numbers. The reason is combat animations. I personally use animations for flavor and it would be awesome if I could delay the damage numbers so that they pop up in sync with the animation hitting the enemy and not before the animation goes through.
Hey, great module. It would be awesome though if you could add an option to delay the display of the combat numbers. The reason is combat animations. I personally use animations for flavor and it would be awesome if I could delay the damage numbers so that they pop up in sync with the animation hitting the enemy and not before the animation goes through.