117HD / RLHD

Old School RuneScape GPU renderer with a suite of graphical enhancements.
BSD 2-Clause "Simplified" License
51 stars 44 forks source link

Barrows Polish #439

Closed Jin-Jiyunsun closed 1 month ago

Jin-Jiyunsun commented 2 months ago

Cleans Barrows up a bit, I'm making an asumption that the decision to initially use the metallic texture was due to there being no box uv type at the time, so ive changed it to something more appropriate.

One other thing I noticed is this area shares its "filler" black objects for inbetween rooms with the abyssal area, so it has that spongey flesh texture, but I wasn't sure what the best approach was for dealing with that, define both with seperate textures for each area? Either way its not too bad since its pretty dark and it does kinda just look like "rocks" i certainly didnt notice until I checked the ID and saw that it was used in the abyss.

Brother rooms: java_ijRbZZK0pr java_hvQjcC61gn

Doors: java_v5wdxYMVWK java_Ek8eSVwtNj

Chest: java_Gx3MH58EVA java_iuUSTzPkJR

Hut: java_1VYndhBrao java_On0Et8I2jR

Ground Fog: image image

aHooder commented 1 month ago

These comparison screenshots are solid :slightly_smiling_face: Keep it up!