Closed 123outerme closed 4 years ago
For some reason, moving the camera while previewing movement would cause endX (at least, if not endY as well) to become a large and invalid number, crashing the pathfinding algorithm. This is now protected against in the algorithm.
I'm not sure why but the preview path that selecting "Move" gives will crash occasionally. Doesn't seem to be based on the cursor position, window status, etc. Investigate more and fix!