Open ghost opened 1 year ago
Whoa, that's a lot of feedback, thank you!
The current goal for HB is to re-write it from scratch in Vue, as the current codebase is pretty meh. It's not even MVP yet (and likely to stay this way up until my winter '24 holidays), however this is important because some of the features you mentioned are either already planned, either directly (5,9 -> multicolour colorbar!) or partially (6 → I want to do small changes in palettes' logic).
Some feedback about the other suggestions:
1: The blocks are sorted by alphabet order in English locale (note the gaps between groups of blocks). Perhaps a sort option by closest to a various colour might work... don't see much sense in category sorting, considering applying a palette would automatically cut off all the incompatible blocks.
3,4: I like the idea and it should not be hard to implement, just store facing information for every block and allow filtering by it. Added to the roadmap.
10,11: I was thinking about a similar thing but with dithering, and decided rather not to add it. IMO, for cases like this it probably makes more sense to use a utility like MSP or Mural Generator to convert a noise/texture image into a block map or a schematic.
Hello I am a big fan of your site. I have been using it for a long time and would really like to see these features. Sorry for a lot of text.
(sometimes several gradients in one building and such screenshots help)) and the 7th method for a single gradient and it would not be convenient to search for this block among the many purely for the sake of his one. eg:
Also I have a couple of ideas for functions that I would like to see:
Thanks for your attention, I would like to see these things on the site! p.s. I would like to see exactly as functions on the site and not as scripts separately.