132nd-vWing / TRMA

Training Mission Arctic
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Scripting request: Tanker activation/deactivation #27

Open 132ndNeck opened 2 days ago

132ndNeck commented 2 days ago

@132nd-Entropy I have added 11 tankers (all set to late activation), see screenshot below. All tankers set with correct tacan, callsign and frequency. The only thing missing is moving them to the correct track (not yet decided where).

Can you help with implementing a F10 menu for activating the tankers? Also, if possible add an F10 menu for deactivating the tanker when it has been activated

bilde

132ndNeck commented 1 day ago

Worked as intended. Also great with the new option to see the active tankers listed in F10. Thanks for the help!

132nd-Entropy commented 1 day ago

some thought, what if a tanker gets destroyed. I'd have to modify the script else the 'list active tanker' function wont be correct anymore. I can either do that, or set the tankers to invulnerable, which you prefer?

132ndEvo commented 21 hours ago

Should we set the tanker to invulnerable and unlimited fuel?

132nd-Entropy commented 20 hours ago

Unlimited fuel is already set. As I said we can either set them to invulnerable, or simply you spawn a new one when the old one gets damaged