I will ask the team to put down their thoughts.
One requirement I really would like to see is an area that is suitable for a deep strike mission with an area for a TFR ingress /egress.
Strongly second a range which would enable deep strike training using the TFR.
A basic range that is big enough to handle fast jets, set up like Range 4, but much bigger so that fast jets are not compromised by its small size - i.e. not exceeding the range limits due to speed. Include basic bombing circles, strafe pit and a selection of IFV/MBT/BTR etc dispersed throughout the range.
An air to air range, where there is a difficulty selection: easy/medium/hard, reflected in the red aircraft’s skill. Random spawning within the MOA and a selectable number of opponents.
An electronic combat (capable) range (ECR) range ( should be useful for other pointy noses to). Useful for SEAD/DEAD or contested attacks. There need to be several ways to approach the target so that there isn´t only one avenue of approach for planning.
Identifiable features in A-G radar ( MAP etc) , a dummy airfield?
I will ask the team to put down their thoughts. One requirement I really would like to see is an area that is suitable for a deep strike mission with an area for a TFR ingress /egress.