13rac1 / Minecraft-Water-Erosion

Minecraft Mod - Adds natural water erosion to create streams and waterfalls
https://www.curseforge.com/minecraft/mc-mods/water-erosion
GNU General Public License v3.0
4 stars 1 forks source link

Feature: Configurable Erosion Odds, Types, and overall Speed #1

Open 13rac1 opened 4 years ago

13rac1 commented 4 years ago

The chance of supported blocks and block types being eroded should be configurable.

Ideally Slow, Medium, Fast, and Full Custom.

Fabric Config reference:

Forge Config reference: https://mcforge.readthedocs.io/en/latest/config/annotations/ Mod Config examples:

13rac1 commented 4 years ago

Curseforge user Areolata provides an additional example of why this feature request is important:

I have been loving this mod but had to turn it off recently. I decided to build a semi-automatic farm which I haven't done in my last two worlds. I discovered right away that the erosion mod destroyed it when built in the standard way. So I made the side channels into still water instead of the normal running water and I lowered the end channel by one block so it wasn't touching the dirt. However water coming out of the dispensers for a couple seconds still eats some of the dirt away. The erosion on dirt is way to quick. My randomtickspeed is set to the standard 3. What can I change to lengthen the time the dirt is degraded so I can still use this farm type? FYI This is the build design I used for the farm: https://www.youtube.com/watch?v=gu18-3td7p0

See #13 as the better solution for this issue.

13rac1 commented 4 years ago

Published version Water Erosion 1.1.2 for Forge on 1.14.4 and 1.15.2. Adds water-erosion.toml configuration file to enable/disable Farmland erosion.

Lots more to do before I can close out this issue, but this is the single most requested feature.