14ercooper / 14erEdit

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Multi Reset Annoyance #27

Open Tristinack opened 1 year ago

Tristinack commented 1 year ago

Describe the bug While what I'm about to describe isn't directly an error, its super annoying, probably an easy fix, and makes a lot more sense for quick mapping. When using /fx multi for multiselection with the wand, left clicking changes the anchor point of the selection, but it makes heaps more sense to me that it should reset your selection and create a new anchor point. I'm not sure if changing the anchor point actually has any practical use, because I've never used it for anything, but if it does you should make it a toggle-able feature rather than the default. While making splines and such, I will forget to run /fx multi reset almost every selection and just grumble about it over and over. It's seriously annoying. The fact that you have to run a command to reset it in the first place is pretty dang jank. Anyway, I hope you take this into consideration with my request for block state autofill.

To Reproduce Steps to reproduce the behavior:

  1. /fx multi
  2. /fx wand
  3. make a selection
  4. run a multi command
  5. start a new selection
  6. realize your undeserved mistake
  7. cry

Expected behavior Left clicking resets your previous selection and starts a new one, similar to FAWE convex selection mode.

Attempted Workarounds (please note if any workarounds were successful Remembering to /fx multi reset. Does not work.

Screenshots no

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