16-Bit-Dog / DX-practice-test

0 stars 0 forks source link

TODO: Compute shader flaw #7

Closed 16-Bit-Dog closed 3 years ago

16-Bit-Dog commented 3 years ago

make a more adaptive numthreads() model --> right now it will not work for larger than 1024, and should crash for smaller by being out of range

16-Bit-Dog commented 3 years ago

figured out a good way to handle this error