to use this run /nethercracker find
~ I also added a [gui to it so users can use it without installing rust]
(https://github.com/ziloka/Nether_Bedrock_Cracker/tree/egui) (I am planning to switch to a different gui library so it is more lightweight during compilation as well as to make the final executable smaller)
~ With ~15,000 bedrock y = 4 blocks positions the program successfully narrows it down to two seeds. Possibly checking for the current biome the user is in... It may successfully narrow it to a single seed?
3 Accepts file input
Notes: ~ I also built a small fabric mod to collect bedrock positions at y = 4