Construct dynamic zones that utilise region checking, raycasting and the new BasePart.CanTouch property to effectively determine players and parts within their boundaries.
Good spot thanks! It looks like this mistake was also copied into TopbarPlus so we'll fix it there too. I've updated them locally and then they'll be pushed up alongside the next releases for both projects.
Hey there, found a little spelling mistake in the API reference section.
I'm pretty sure it's supposed to be "Constructors", not "Construtors"