1ForeverHD / ZonePlus

Construct dynamic zones that utilise region checking, raycasting and the new BasePart.CanTouch property to effectively determine players and parts within their boundaries.
https://devforum.roblox.com/t/zone/1017701
MIT License
74 stars 115 forks source link

partEvents do not fire if the character is destroyed inside #53

Closed 1ForeverHD closed 1 year ago

1ForeverHD commented 2 years ago

e.g. workspace.ForeverHD:Destroy()

they do however work for player and item events.

more details here: https://devforum.roblox.com/t/zoneplus-v320-construct-dynamic-zones-and-effectively-determine-players-and-parts-within-their-boundaries/1017701/383?u=foreverhd

Argus74 commented 1 year ago

Hello, I would like to contribute to repository. Is this issue open?