Closed junedgar closed 3 years ago
Awaiting answer on this...
i would like to know the answer
Here's a quick example showing how to construct a rotation matrix using the 3D landmarks. Convert that to pitch/yaw/roll however you like.
https://gist.github.com/zalo/71fbd5dbfe23cb46406d211b84be9f7e
How about the 2d landmarks only?
Thank you for your great work! Can I compute the yaw, pitch and roll from 3D landmarks? Can you give me some advices?