1lann / lol-replay

A collection of Go (golang) packages to record and play back League of Legends games from the spectator endpoint.
MIT License
71 stars 16 forks source link

All champions are frozen in replays #11

Open derekchiang opened 4 years ago

derekchiang commented 4 years ago

Hi, I'm testing this service on my Macbook. It seems to be able to download replays just fine, but when I launch the replays, all champions are frozen in place even though the clock is ticking.

Here's the command I'm running to launch the replay, as well as the output from the command, if that helps:

~ if test -d  /Applications/League\ of\ Legends.app/Contents/LoL/Game/ ; then cd /Applications/League\ of\ Legends.app/Contents/LoL/Game/ && chmod +x ./LeagueofLegends.app/Contents/MacOS/LeagueofLegends ; else cd /Applications/League\ of\ Legends.app/Contents/LoL/RADS/solutions/lol_game_client_sln/releases/ && cd $(ls -1vr -d */ | head -1) && cd deploy && chmod +x ./LeagueofLegends.app/Contents/MacOS/LeagueofLegends ; fi && riot_launched=true ./LeagueofLegends.app/Contents/MacOS/LeagueofLegends "spectator localhost:9000 5uO4AZUN1kvR2vLU1nmLkStfiKbAiNYV 3571266298 NA1" "-UseRads" "-Locale=en_US" "-GameBaseDir=.."

<unknown>(0x117a76dc0): ALWAYS|   CFG| CrashHandler(Bugsplat)
2020-09-11 16:25:47.859 LeagueofLegends[43704:1027993] BugSplatFramework: initWithDatabase: defaultExceptionHandler is set
<unknown>(0x117a76dc0): ALWAYS|   CFG| Command Line:  "spectator localhost:9000 5uO4AZUN1kvR2vLU1nmLkStfiKbAiNYV 3571266298 NA1" "-UseRads" "-Locale=en_US"
<unknown>(0x117a76dc0): ALWAYS| WadFile mount: DATA/FINAL/Bootstrap.wad.client
<unknown>(0x117a76dc0): ALWAYS|   CFG| Build Version: Mac Beta Version 10.18.333.8889 (Aug 31 2020/10:49:44) [PUBLIC] <Releases/10.18> ChangeList: 3338889
<unknown>(0x117a76dc0): ALWAYS| Live Profiling enabled. Will overwrite old RPD.
<unknown>(0x117a76dc0): ALWAYS|  FLOW| Initializing Renderer
<unknown>(0x117a76dc0): ALWAYS| r3dRenderLayer::Init enter
<unknown>(0x117a76dc0): ALWAYS| r3dRenderLayer::Init() exit successfully
<unknown>(0x117a76dc0): ALWAYS| rr3dRenderLayer::InitDevice(XRes = 1440, YRes = 900, BPP = 32) enter
<unknown>(0x117a76dc0): ALWAYS| rr3dRenderLayer::InitDevice: Creating X3D device
<unknown>(0x117a76dc0): ALWAYS| Initializing new X3D API...
<unknown>(0x117a76dc0): ALWAYS| Attempting to choose valid window presentation settings...
<unknown>(0x117a76dc0): ALWAYS| Window presentation mode:        3
<unknown>(0x117a76dc0): ALWAYS| Framebuffer width:               1440
<unknown>(0x117a76dc0): ALWAYS| Framebuffer height:              900
<unknown>(0x117a76dc0): ALWAYS| Framebuffer format:              0
<unknown>(0x117a76dc0): ALWAYS| Depth-stencil format:            8
<unknown>(0x117a76dc0): ALWAYS| Multisample type:                0
<unknown>(0x117a76dc0): ALWAYS| Vertical retrace sync enabled:   0
<unknown>(0x117a76dc0): ALWAYS| X3D hardware renderer: Intel(R) Iris(TM) Plus Graphics OpenGL Engine
<unknown>(0x117a76dc0): ALWAYS| 8 cores detected. Enabling kCGLCEMPEngine.
<unknown>(0x117a76dc0): ALWAYS| Attempting to apply window presentation settings...
<unknown>(0x117a76dc0): ALWAYS| Window presentation mode:        3
<unknown>(0x117a76dc0): ALWAYS| Framebuffer width:               1440
<unknown>(0x117a76dc0): ALWAYS| Framebuffer height:              900
<unknown>(0x117a76dc0): ALWAYS| Framebuffer format:              0
<unknown>(0x117a76dc0): ALWAYS| Depth-stencil format:            8
<unknown>(0x117a76dc0): ALWAYS| Multisample type:                0
<unknown>(0x117a76dc0): ALWAYS| Vertical retrace sync enabled:   0
<unknown>(0x117a76dc0): ALWAYS| Using X3D Platform: OpenGL 3.2 Core
<unknown>(0x117a76dc0): ALWAYS| r3dRenderLayer::RecreateOwnedResources
<unknown>(0x117a76dc0): ALWAYS| r3dRenderLayer::InitResources exit successfully
<unknown>(0x117a76dc0): ALWAYS| AudioManager: Wwise Version v2018.1.1 initialized.
<unknown>(0x117a76dc0): ALWAYS| WadFile mount: DATA/FINAL/Bootstrap.wad.client
<unknown>(0x117a76dc0): ALWAYS| WadFile mount: DATA/FINAL/Global.wad.client
<unknown>(0x117a76dc0): ALWAYS| WadFile mount: DATA/FINAL/Scripts.wad.client
<unknown>(0x117a76dc0): ALWAYS| WadFile mount: DATA/FINAL/UI.wad.client
<unknown>(0x117a76dc0): ALWAYS| WadFile mount: DATA/FINAL/Shaders/Shaders.wad.client
<unknown>(0x117a76dc0): ALWAYS| WadFile mount: DATA/FINAL/ShaderCache.glsl.wad.client
<unknown>(0x117a76dc0): ALWAYS| WadFile mount: DATA/FINAL/DATA.wad.client
<unknown>(0x117a76dc0): ALWAYS| WadFile mount: DATA/FINAL/Localized/Global.en_US.wad.client
<unknown>(0x117a76dc0): ALWAYS| WadFile mount: DATA/FINAL/UI.en_US.wad.client
<unknown>(0x117a76dc0): ALWAYS| GameStartData::GameID=3571266298
<unknown>(0x70000931b000): ALWAYS| Started ReplayDownloadManager thread.
<unknown>(0x70000931b000): ALWAYS| ReplayDownloader: ==== Fetch MetaData Phase ====
<unknown>(0x117a76dc0): ALWAYS|  CONN| Game Info Received ServerSimTime(0.000) PreviousDisconnectCount(0)
<unknown>(0x117a76dc0): ALWAYS|  ROST| CONNECTION READY | TeamOrder 0) BlazedNova  - Champion(Camille) SkinID(10) TeamBuilderRole(TOP) PUUID(46921291-1481-560f-9fbb-e34fc7a9e5f3) ConnectionState(Disconnected)
<unknown>(0x117a76dc0): ALWAYS|  ROST| CONNECTION READY | TeamOrder 1) Gullible  - Champion(Shyvana) SkinID(0) TeamBuilderRole(JUNGLE) PUUID(646f5a30-96c1-5814-9766-4a714900f5f7) ConnectionState(Disconnected)
<unknown>(0x117a76dc0): ALWAYS|  ROST| CONNECTION READY | TeamOrder 2) hªtred  - Champion(Graves) SkinID(25) TeamBuilderRole(MIDDLE) PUUID(8f1a62a2-6eb6-5373-9740-45b840539e12) ConnectionState(Disconnected)
<unknown>(0x117a76dc0): ALWAYS|  ROST| CONNECTION READY | TeamOrder 3) Shorthop  - Champion(Caitlyn) SkinID(11) TeamBuilderRole(BOTTOM) PUUID(73e3008a-3a81-597e-ab5a-b863557c2737) ConnectionState(Disconnected)
<unknown>(0x117a76dc0): ALWAYS|  ROST| CONNECTION READY | TeamOrder 4) Fatal Feeling  - Champion(Lux) SkinID(17) TeamBuilderRole(UTILITY) PUUID(0939beeb-36e5-59c9-9030-230ac014d9ba) ConnectionState(Disconnected)
<unknown>(0x117a76dc0): ALWAYS|  ROST| CONNECTION READY | TeamChaos 0) BestRengarAfrica  - Champion(Rengar) SkinID(0) TeamBuilderRole(TOP) PUUID(e42c4aea-77c1-5178-9728-a67fd52d70b1) ConnectionState(Disconnected)
<unknown>(0x117a76dc0): ALWAYS|  ROST| CONNECTION READY | TeamChaos 1) Blazze  - Champion(Lillia) SkinID(0) TeamBuilderRole(JUNGLE) PUUID(d4ed8dda-ca8e-58aa-a4db-2416a1a97a35) ConnectionState(Disconnected)
<unknown>(0x117a76dc0): ALWAYS|  ROST| CONNECTION READY | TeamChaos 2) 3ofSpades  - Champion(Yone) SkinID(0) TeamBuilderRole(MIDDLE) PUUID(719eff92-6534-5357-a3df-eda7c7ee8043) ConnectionState(Disconnected)
<unknown>(0x117a76dc0): ALWAYS|  ROST| CONNECTION READY | TeamChaos 3) ArkySummons  - Champion(Ashe) SkinID(0) TeamBuilderRole(BOTTOM) PUUID(b1840323-e6f2-5fa3-9abe-0da334ebc256) ConnectionState(Disconnected)
<unknown>(0x117a76dc0): ALWAYS|  ROST| CONNECTION READY | TeamChaos 4) Borb  - Champion(Senna) SkinID(0) TeamBuilderRole(UTILITY) PUUID(258db36c-2688-503e-af6c-9cced460dcbd) ConnectionState(Disconnected)
<unknown>(0x117a76dc0): ALWAYS| WadFile mount: DATA/FINAL/Maps/Shipping/Common.wad.client
<unknown>(0x117a76dc0): ALWAYS| WadFile mount: DATA/FINAL/Maps/Shipping/Common.en_US.wad.client
<unknown>(0x117a76dc0): ALWAYS| WadFile mount: DATA/FINAL/Maps/Shipping/Map11.wad.client
<unknown>(0x117a76dc0): ALWAYS| WadFile mount: DATA/FINAL/Maps/Shipping/Map11.en_US.wad.client
<unknown>(0x117a76dc0): ALWAYS| WadFile mount: DATA/FINAL/Maps/Shipping/Map11LEVELS.wad.client
<unknown>(0x117a76dc0): ALWAYS| WadFile mount: DATA/FINAL/DATA2.wad.client
<unknown>(0x117a76dc0): ALWAYS| WadFile mount: DATA/FINAL/Champions/Camille.wad.client
<unknown>(0x117a76dc0): ALWAYS| WadFile mount: DATA/FINAL/Champions/Camille.en_US.wad.client
<unknown>(0x117a76dc0): ALWAYS| WadFile mount: DATA/FINAL/Champions/Shyvana.wad.client
<unknown>(0x117a76dc0): ALWAYS| WadFile mount: DATA/FINAL/Champions/Shyvana.en_US.wad.client
<unknown>(0x117a76dc0): ALWAYS| WadFile mount: DATA/FINAL/Champions/Graves.wad.client
<unknown>(0x117a76dc0): ALWAYS| WadFile mount: DATA/FINAL/Champions/Graves.en_US.wad.client
<unknown>(0x117a76dc0): ALWAYS| WadFile mount: DATA/FINAL/Champions/Caitlyn.wad.client
<unknown>(0x117a76dc0): ALWAYS| WadFile mount: DATA/FINAL/Champions/Caitlyn.en_US.wad.client
<unknown>(0x117a76dc0): ALWAYS| WadFile mount: DATA/FINAL/Champions/Lux.wad.client
<unknown>(0x117a76dc0): ALWAYS| WadFile mount: DATA/FINAL/Champions/Lux.en_US.wad.client
<unknown>(0x117a76dc0): ALWAYS| WadFile mount: DATA/FINAL/Champions/Rengar.wad.client
<unknown>(0x117a76dc0): ALWAYS| WadFile mount: DATA/FINAL/Champions/Rengar.en_US.wad.client
<unknown>(0x117a76dc0): ALWAYS| WadFile mount: DATA/FINAL/Champions/Lillia.wad.client
<unknown>(0x117a76dc0): ALWAYS| WadFile mount: DATA/FINAL/Champions/Lillia.en_US.wad.client
<unknown>(0x117a76dc0): ALWAYS| WadFile mount: DATA/FINAL/Champions/Yone.wad.client
<unknown>(0x117a76dc0): ALWAYS| WadFile mount: DATA/FINAL/Champions/Yone.en_US.wad.client
<unknown>(0x117a76dc0): ALWAYS| WadFile mount: DATA/FINAL/Champions/Ashe.wad.client
<unknown>(0x117a76dc0): ALWAYS| WadFile mount: DATA/FINAL/Champions/Ashe.en_US.wad.client
<unknown>(0x117a76dc0): ALWAYS| WadFile mount: DATA/FINAL/Champions/Senna.wad.client
<unknown>(0x117a76dc0): ALWAYS| WadFile mount: DATA/FINAL/Champions/Senna.en_US.wad.client
<unknown>(0x117a76dc0): ALWAYS|  FLOW| Replay grid connection ready
<unknown>(0x117a76dc0): ALWAYS|  FLOW| Waiting for loading info
<unknown>(0x117a76dc0): ALWAYS| Set focus to app
<unknown>(0x117a76dc0): ALWAYS|   CFG| OS Version: MacOSX Version 10.15.5 CPU: Intel(R) Core(TM) i7-1068NG7 CPU @ 2.30GHz, 2300Mhz (8 cores) Instruction Set Level 7Physical memory: 34359738368Display info: Graphics/Displays:

    Intel Iris Plus Graphics:

      Chipset Model: Intel Iris Plus Graphics
      Type: GPU
      Bus: Built-In
      VRAM (Dynamic, Max): 1536 MB
      Vendor: Intel
      Device ID: 0x8a53
      Revision ID: 0x0007
      Metal: Supported, feature set macOS GPUFamily2 v1
      Displays:
        Color LCD:
          Display Type: Built-In Retina LCD
          Resolution: 2560 x 1600 Retina
          Framebuffer Depth: 30-Bit Color (ARGB2101010)
          Main Display: Yes
          Mirror: Off
          Online: Yes
          Automatically Adjust Brightness: No
          Connection Type: Internal
        U2790B:
          Resolution: 3840 x 2160 (2160p/4K UHD 1 - Ultra High Definition)
          UI Looks like: 1920 x 1080 @ 60 Hz
          Framebuffer Depth: 30-Bit Color (ARGB2101010)
          Mirror: Off
          Online: Yes
          Rotation: Supported
          Automatically Adjust Brightness: No
          Connection Type: Thunderbolt/DisplayPort

 Driver: UNKNOWN
<unknown>(0x117a76dc0): ALWAYS| PlayGame Started
<unknown>(0x117a76dc0): ALWAYS| LCURemotingClient: Initializing on port 0
<unknown>(0x7000094a4000): ALWAYS| LCURemotingClient: Initializing on port 0
<unknown>(0x117a76dc0):   WARN| RemotingClientTransport: Couldn't connect to host, connect() returned: -1 with errno: 49: Can't assign requested address
<unknown>(0x7000094a4000):   WARN| RemotingClientTransport: Couldn't connect to host, connect() returned: -1 with errno: 49: Can't assign requested address
<unknown>(0x117a76dc0):  ERROR| LCURemotingClient: Unable to connect to app process.
<unknown>(0x117a76dc0):  ERROR| LCUVoiceChatClient: Unable to connect to LCU.
<unknown>(0x7000094a4000):  ERROR| LCURemotingClient: Unable to connect to app process.
<unknown>(0x117a76dc0): ALWAYS|  FLOW| Begin Async Loading
<unknown>(0x700009527000): ALWAYS|  LOAD| LOADING: Begin Game Object Update
<unknown>(0x700009527000): ALWAYS|  LOAD| LOADING: End Game Object Update
<unknown>(0x700009527000):  ERROR| Unable to load character data for 'fiddlestickseffigy' and skinID '0'
<unknown>(0x700009527000):  ERROR| Unable to load character data for 'slime_riftherald_mercenary' and skinID '0'
<unknown>(0x700009527000):  ERROR| Unable to load character data for 'nexusblitz_lootgoblin' and skinID '0'
<unknown>(0x700009527000):  ERROR| Unable to load character data for 'nexusblitz_lootgoblin' and skinID '0'
<unknown>(0x700009527000):  ERROR| Unable to load character data for 'nexusblitz_lootgoblin' and skinID '0'
<unknown>(0x700009527000):  ERROR| Unable to load character data for 'nexusblitz_shopkeeper' and skinID '0'
<unknown>(0x700009527000):  ERROR| Unable to load character data for 'nexusblitz_nexusrooted' and skinID '0'
<unknown>(0x700009527000):  ERROR| Unable to load character data for 'nexusblitz_jungleguardian' and skinID '0'
<unknown>(0x700009527000):  ERROR| Unable to load character data for 'nexusblitz_nexuswalking' and skinID '0'
<unknown>(0x700009527000): ALWAYS| PreloadGlobalEffects
<unknown>(0x700009527000): ALWAYS| PreloadGlobalEffects Finished
<unknown>(0x700009527000):   WARN| Duplicate key/value pair ([OnKilledUnitOnKillingSpreeUnrealKill_YOffset3, 8] in DATA/CFG/defaults/Announcements_CLASSIC.ini
<unknown>(0x117a76dc0): ALWAYS|  FLOW| Async Loading Complete
<unknown>(0x117a76dc0): ALWAYS|  FLOW| Data Load Complete
<unknown>(0x117a76dc0): ALWAYS|  FLOW| Start Main Loop
<unknown>(0x117a76dc0): ALWAYS|  FLOW| Switching Game State from GAMESTATE_PREGAME to GAMESTATE_SPAWN for reason Received StartSpawn packet.
<unknown>(0x117a76dc0): ALWAYS|  FLOW| SEJ-BC89AC41
<unknown>(0x117a76dc0): ALWAYS|  FLOW| SEJ-6671BCAD
<unknown>(0x117a76dc0): ALWAYS| ReplayDataManagerClient: Stopped throttling chunk fetching
<unknown>(0x117a76dc0): ALWAYS| Clock Pause During Replay End 1860.561
<unknown>(0x117a76dc0): ALWAYS|  FLOW| SEJ-AB67B010
<unknown>(0x117a76dc0): ALWAYS|  FLOW| Switching Game State from GAMESTATE_SPAWN to GAMESTATE_SPAWN for reason Received StartSpawn packet.
<unknown>(0x117a76dc0): ALWAYS|  CONN| Game Info Received ServerSimTime(0.000) PreviousDisconnectCount(0)
<unknown>(0x117a76dc0): ALWAYS| BannerUserComponent Init
<unknown>(0x117a76dc0): ALWAYS| BannerUserComponent Init
<unknown>(0x117a76dc0): ALWAYS| BannerUserComponent Init
<unknown>(0x117a76dc0): ALWAYS| BannerUserComponent Init
<unknown>(0x117a76dc0): ALWAYS| BannerUserComponent Init
<unknown>(0x117a76dc0): ALWAYS| BannerUserComponent Init
<unknown>(0x117a76dc0): ALWAYS| BannerUserComponent Init
<unknown>(0x117a76dc0): ALWAYS| BannerUserComponent Init
<unknown>(0x117a76dc0): ALWAYS| BannerUserComponent Init
<unknown>(0x117a76dc0): ALWAYS| BannerUserComponent Init
<unknown>(0x117a76dc0):  ERROR| Unable to load character data for 'iverntotem' and skinID '0'
<unknown>(0x117a76dc0):  ERROR| >>> BuffHashMap::HashToName - Match not found for hash 08065431
<unknown>(0x117a76dc0): ALWAYS| SummonerBannerComponentClient spawned banner at map locator: -1304347988
<unknown>(0x117a76dc0): ALWAYS| SummonerBannerComponentClient spawned banner at map locator: -1953012651
<unknown>(0x117a76dc0): ALWAYS| SummonerBannerComponentClient spawned banner at map locator: 493636430
<unknown>(0x117a76dc0): ALWAYS| SummonerBannerComponentClient spawned banner at map locator: -635357395
<unknown>(0x117a76dc0): ALWAYS| SummonerBannerComponentClient spawned banner at map locator: -1215422396
<unknown>(0x117a76dc0): ALWAYS| SummonerBannerComponentClient spawned banner at map locator: -94215803
<unknown>(0x117a76dc0): ALWAYS| SummonerBannerComponentClient spawned banner at map locator: 262661373
<unknown>(0x117a76dc0): ALWAYS|  FLOW| Spawning completed
<unknown>(0x117a76dc0): ALWAYS|  FLOW| Switching Game State from GAMESTATE_SPAWN to GAMESTATE_GAMELOOP for reason Received Game Start Packet.
<unknown>(0x117a76dc0): ALWAYS|  FLOW| SEJ-8711AB1A 1860.56
<unknown>(0x117a76dc0): ALWAYS|  FLOW| SEJ-9651ACAB
<unknown>(0x117a76dc0): ALWAYS|  FLOW| SEJ-B2890C00
<unknown>(0x117a76dc0): ALWAYS| GAMESTATE_GAMELOOP UpdateVis
<unknown>(0x117a76dc0): ALWAYS| GAMESTATE_GAMELOOP AudioUpdate
<unknown>(0x117a76dc0): ALWAYS| GAMESTATE_GAMELOOP EndRender & EndFrame
<unknown>(0x117a76dc0): ALWAYS|  FLOW| SEJ-891ACC45
<unknown>(0x7000094a4000):   WARN| RemotingClientTransport: Couldn't connect to host, connect() returned: -1 with errno: 49: Can't assign requested address
<unknown>(0x7000094a4000):  ERROR| LCURemotingClient: Unable to connect to app process.
<unknown>(0x117a76dc0): ALWAYS| Scaleform handling game exit request.
<unknown>(0x117a76dc0): ALWAYS| Scaleform quit game dialog opened.
<unknown>(0x117a76dc0): ALWAYS| Scaleform handling game exit confirmation.
<unknown>(0x117a76dc0): ALWAYS|  FLOW| Switching Game State from GAMESTATE_GAMELOOP to GAMESTATE_PRE_EXIT for reason OptionsFoundaryCallback: Quit Game Confirmed.
<unknown>(0x117a76dc0): ALWAYS| Scaleform quit game dialog closed.
<unknown>(0x117a76dc0): ALWAYS|  CONN| Requesting disconnect (21)
<unknown>(0x117a76dc0): ALWAYS|  FLOW| Switching Game State from GAMESTATE_PRE_EXIT to GAMESTATE_EXIT for reason PreExit Game State is Complete.
<unknown>(0x117a76dc0): ALWAYS|  FLOW| Finished Main Loop
<unknown>(0x117a76dc0): ALWAYS| =================== Perf Stats (all in ms) =========================
<unknown>(0x117a76dc0): ALWAYS| Average Frame Time:    10.58
<unknown>(0x117a76dc0): ALWAYS| Average FPS:           94.51 fps
<unknown>(0x117a76dc0): ALWAYS| StdDev Frame Time:     2.76
<unknown>(0x117a76dc0): ALWAYS| Max Frame Time:        172.18
<unknown>(0x117a76dc0): ALWAYS| Ave GPU Frame Time:    6.55
<unknown>(0x117a76dc0): ALWAYS| StdDev GPU Frame Time: 7.48
<unknown>(0x117a76dc0): ALWAYS| Max GPU Frame Time:    550.44
<unknown>(0x117a76dc0): ALWAYS| Histogram Buckets:     [0.0,1.0,2.0,5.0,7.5,10.0,18.0,35.0,50.0,75.0,100.0,500.0,1000.0,340282346638528859811704183484516925440.0]
<unknown>(0x117a76dc0): ALWAYS| Frame Time Histogram:  [0,0,1,0,1,1176,4169,16,3,0,1,1,0,0]
<unknown>(0x117a76dc0): ALWAYS| GPU Time Histogram:    [0,0,0,63,5165,124,10,5,0,0,0,0,1,0]
<unknown>(0x117a76dc0): ALWAYS| Max Memory Allocated = 0.000MB
<unknown>(0x7000094a4000):   WARN| RemotingClientTransport: Couldn't connect to host, connect() returned: -1 with errno: 49: Can't assign requested address
<unknown>(0x7000094a4000):  ERROR| LCURemotingClient: Unable to connect to app process.
<unknown>(0x117a76dc0): ALWAYS|  FLOW| Cleanup Complete
<unknown>(0x117a76dc0): ALWAYS|  FLOW| ALE-8SDFH23F
<unknown>(0x117a76dc0): ALWAYS| {"exit_code":"EXITCODE_NONE","messageType":"riot__game_client__connection_info","message_body":"Game exited"}
<unknown>(0x117a76dc0): ALWAYS| AudioManagerWwise::Finit
<unknown>(0x117a76dc0): ALWAYS| r3dRenderLayer::Close() enter
<unknown>(0x117a76dc0): ALWAYS| r3dRenderLayer::Close() exit
<unknown>(0x117a76dc0): ALWAYS|  FLOW| Destroying the renderer
derekchiang commented 4 years ago

By the way I'm aware that this project may no longer be maintained and I'm fully down to investigate the issue myself. I was just wondering if you could provide some pointers as to what the issues may be.