1st-rapid-response-force / Fusion

Dedicated runtime for Server Side functions
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save_qualification #13

Closed mrgwilliam closed 8 years ago

mrgwilliam commented 8 years ago

New function need to be implemented for Catalyst to successfully talk with Server

Game server will send the following _method = "save_qualification"; _params = [[server_id,_uuid, _name, _score, _scoreMax, _weaponUsed]];

For Catalyst Route: /api/training/ranges

{ 
    "steam_id": "765... Steam ID", 
    "range" : "Pistol/Rifle",
    "score": 55,
    "scoreMax": 60,
    "weapon": "SCAR_H 70"
}

API will be live within the hour need to test it some more

mrgwilliam commented 8 years ago

Implemented on Catalyst, Fusion just needs to make the call