Closed mrgwilliam closed 8 years ago
New function need to be implemented for Catalyst to successfully talk with Server
Game server will send the following _method = "save_qualification"; _params = [[server_id,_uuid, _name, _score, _scoreMax, _weaponUsed]];
_method = "save_qualification"; _params = [[server_id,_uuid, _name, _score, _scoreMax, _weaponUsed]];
For Catalyst Route: /api/training/ranges
{ "steam_id": "765... Steam ID", "range" : "Pistol/Rifle", "score": 55, "scoreMax": 60, "weapon": "SCAR_H 70" }
API will be live within the hour need to test it some more
Implemented on Catalyst, Fusion just needs to make the call
New function need to be implemented for Catalyst to successfully talk with Server
Game server will send the following
_method = "save_qualification"; _params = [[server_id,_uuid, _name, _score, _scoreMax, _weaponUsed]];
For Catalyst Route: /api/training/ranges
API will be live within the hour need to test it some more