Closed mrgwilliam closed 8 years ago
The player inventory persistence function has the header:
save_inventory( server_id, player_id, inventory_string )
where
server_id is the id of the server returned from register_server player_id is the GUID of the player being persisted inventory_string is the string representing the persistence value of the player
The player inventory restore function has the header:
restore_inventory(server_id, player_id)
where
server_id is the id of the server returned from register_server player_id is the GUID of the player being persisted
Current Function: