2000DTM / bizhawk

Automatically exported from code.google.com/p/bizhawk
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GBHawk - Real Time Clock #110

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
-What steps will reproduce the problem?
1. Load the rom "Keitai Denjuu Telefang:Power" or "Keitai Denjuu 
Telefang:Speed".
3.Start recording a new movie
4.Start a new game and proceed through the intro until the clock is shown at 
the bottom.
5.Frame advance and wait a minute
6.Advance next frame

-What is the expected output? What do you see instead?
The clock should not suddenly skip 1 minute ahead; it should be independent of 
the system clock while recording just like DeSmuME

-What version of the product are you using? On what operating system?
BizHawk 1.4.1
Windows 7 Home Premium
Servive Pack 1

Please provide any additional information below.
This makes the game un-TASable since crucial elements of the game like the 
phone doesn't work.

Original issue reported on code.google.com by jesse_...@hotmail.com on 27 Apr 2013 at 4:25

GoogleCodeExporter commented 9 years ago
Try r4469.  I don't know if it fixes it, because I don't know of any roms to 
test with (Keitai Denjuu Telefang is no good, because I don't know Japanese.)

Original comment by goyu...@gmail.com on 9 May 2013 at 11:18

GoogleCodeExporter commented 9 years ago
Thanks! I'll test this later once my class is finished. Btw, I'm not sure, but 
I beleive pokemon Gold/silver/cystal uses a real time clock. I'm not sure if it 
works differently, but I hope this helps. :)

Original comment by jesse_...@hotmail.com on 9 May 2013 at 11:22

GoogleCodeExporter commented 9 years ago
Marking this fixed :)

Original comment by adeli...@tasvideos.org on 28 Jul 2013 at 3:40