Closed GoogleCodeExporter closed 9 years ago
Unfortunately we use directx, and 360 controllers demand xinput. This will
have to be low priority as it demands a non-trivial change.
Original comment by adeli...@tasvideos.org
on 30 May 2012 at 1:12
[deleted comment]
For testing purposes for devs that don't have a 360 controller, you can setup
x360ce which will emulate a 360 controller with any joypad you use.
http://code.google.com/p/x360ce/
Other issues with using a 360 pad:
If you remap any hotkeys or joystick keys to the 360 pad, the emulator will
randomly act strange and not accept inputs, or lock inputs you aren't pressing.
The thumb sticks on the 360 pad (both L and R) are considered to be the Dpad.
So any keys you map the dpad to will also be mapped to the joysticks.
Original comment by pasky1...@gmail.com
on 2 Jun 2012 at 2:15
Fixed
Original comment by adeli...@tasvideos.org
on 30 Sep 2012 at 12:01
Original issue reported on code.google.com by
thek...@gmail.com
on 4 Mar 2012 at 5:49