Open 200Tigersbloxed opened 7 months ago
Are there any plans to continue this project? I cant even get port forwarding working with velocity or to even get it public.
Are there any plans to continue this project? I cant even get port forwarding working with velocity or to even get it public.
UDP support is still waiting for upstream changes. TCP ports should work just fine, at least the Velocity port should. If you're having an issue unrelated to UDP support, then please open a new issue, describing in detail the issue.
Well, the udp implementation has had no progress for 2 years now, I practically give up on getting velocity to work on a self hosted server
Well, the udp implementation has had no progress for 2 years now, I practically give up on getting velocity to work on a self hosted server
If UDP is needed for your setup, then just use the playit-agent. You don't need a plugin implementing playit support for it to work with minecraft, you just need to proxy the ports and their protocol, which the playit agent does.
Thanks for the advice, gonna try now.
Just wondering, does the playit agent support velocity? I don't wanna waste my time before setting it up.
Currently, only TCP is supported; however, TCP can only get us so far, especially since this is running on a Velocity backend, and not a Paper server (less use-cases for TCP). The addition of UDP tunnels would add support for some of the following plugins:
etc...
Currently, this is waiting on an implementation for the playit-agent-java library.