20132177 / papervision3d

Automatically exported from code.google.com/p/papervision3d
0 stars 0 forks source link

DAE triangles # is multiplied by 3 when using BasicRenderEngine.renderLayers #213

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. loading DAE into ViewportLayer
2. using BasicRenderEngine.renderLayers(...) to render the DAE layer
3.

What is the expected output? What do you see instead?
The DAE triangles # is multiplied by 3

What version of the product are you using? On what operating system?

Please provide any additional information below.

Original issue reported on code.google.com by isocdoma...@gmail.com on 30 Jul 2009 at 5:38