The upper flag shows that the item should be above the player. Most L2 tiles don’t need this.
Here’s how the default Basis/World @highpass_data looks:
As you can see, the overwhelming majority of tiles don’t have upper. R48 sets this by default, meaning most tiles need to be customized. It would be more useful if the tiles in @highpass_data didn’t have the upper flag.
The
upper
flag shows that the item should be above the player. Most L2 tiles don’t need this.Here’s how the default Basis/World![r48-default-upper](https://user-images.githubusercontent.com/3201243/29239187-c93622c0-7f50-11e7-8aee-f352db692a63.png)
@highpass_data
looks:As you can see, the overwhelming majority of tiles don’t have
upper
. R48 sets this by default, meaning most tiles need to be customized. It would be more useful if the tiles in@highpass_data
didn’t have theupper
flag.