Though this doesn't matter for EasyRPG use, it does point at an output incompatibility which requires addressing.
Max HP / Max SP in actors appears to be being forced to 1 and 0 respectively.
It is possible there is an error in the levelling table schema, or in data IO.
I'm delaying this for now due to other commitments :(
Though this doesn't matter for EasyRPG use, it does point at an output incompatibility which requires addressing.
Max HP / Max SP in actors appears to be being forced to 1 and 0 respectively. It is possible there is an error in the levelling table schema, or in data IO. I'm delaying this for now due to other commitments :(