Closed rohkea closed 6 years ago
Good news: This is almost ready, just need to try and get the mul/div parameters right...
Note: This may or may not cause some undiagnosed tile rendering issues, particularly of the kind where specific groups of tiles that haven't been checked start rendering completely wrongly. It will be quite obvious if / when these occur, though.
Thanks! Works great in the XP and VX Ace modes.
Unfortunately, in the RM2k[3] mode, the non-animated autotiles are replaced with animated ones:
Whoops. Accidentally forgot the x tileSize calculations for those ATs. I was trying to deal with ETS and prepare for any possible EasyRPG 2x support at once, and that didn't go well.
Status on this? I think I fixed it after that last comment, but need more information.
Assuming fixed given my own testing - reopen if I still screwed up somehow
R48 has a minimap mode, which is a handy way of working with large maps. It would be nice if it could be unified with the zoom-in function into a single zoom function that zooms both in and out.
The minimap is currently handled differently from zoom. Zoom only zooms in, with arbitrary sizes, while minimap only zooms out, at a pre-set size (but allowing you to zoom it in; the zoomed-in minimap is not same as normal tiles).
I think it makes sense to unify these because: