(Possibly buggy) application for game making, modding, and datamining, with a general focus around game engines compatible with the RPG Maker series.
34
stars
2
forks
source link
Event's custom move routes are broken in the current master #49
Closed
rohkea closed 5 years ago
Something is seriously wrong with the move route editing in the current master. At least when I edit move routes in the event's custom move routes.
Here's what I'm creating in R48:
Here's what is actually being created:
Looks like unused parameters are being turned into 'Move north' commands, or something like that.
This doesn't seem to happen when I'm editing move routes set via Move Event event command, only with custom move routes.