Closed Schizo closed 5 years ago
Hi, you need to add -allowcommandletrendering to the pycommandlet command line too (this will setup RHI). Regarding multiple commandlets, i think there is no need for it. Just create an additional py script that calls the commandlets in chain
This is a more
Unreal
question but I thought, that we eventually could leverage othercommandlets
withPyCommandlet
. Before going into details, I couldn't find any information if Unreal supports multiple commandlets.This is a simple example that was provided in one of the threads, that' I've modified.
runner:
job.py:
I was excited as I thought, that we could add
ue.editor_command_build_lighting()
injob.py
to actually force a render. However this seems to be skipped as not all modules are loaded.Just for completeness, I'm adding the actual commandlet that is used to do lightbuilds: