Open shdwdln opened 6 years ago
on line 167-168 it says:
# undef _POSIX_C_SOURCE
# define _POSIX_C_SOURCE 200809L
so it should be undefining the OS version then right?
Yes, adding #undef before including Python.h in UnrealEnginePython.h should do the trick. Not the most elegant stuff but i see no other solutions
It won't obey it is the thing... It hits that area but it won't undef it. Then when it tries to redefine it immediately after, it says it was already defined...
What to do?
Sorry, i do not have access to a centos system, but very probably you will need to re-undef _POSIX_C_SOURCE after Python.h to allow UE to re-define (sorry for the bad wording ;). Basically, UE4 must not find python _POSIX_C_SOURCE definition.
Hi, I am compiling from source of Centos7.5 and everything was compiling fun until I hit these errors:
`/usr/include/python2.7/pyconfig-64.h:1191:9: error: '_POSIX_C_SOURCE' macro redefined [-Werror,-Wmacro-redefined]
define _POSIX_C_SOURCE 200112L`
previously defined as:
# define _POSIX_C_SOURCE 200809L
OS defined:
#define _POSIX_C_SOURCE 200112L
UnrealEngine defined:
# define _POSIX_C_SOURCE 200809L
What is the solution to this? Should I comment out these two lines in the UnrealSource code?
I am running:
Python 2.7.5 (default, Jul 13 2018, 13:06:57) [GCC 4.8.5 20150623 (Red Hat 4.8.5-28)] on linux2
Thanks people! This is the most exciting project!