Open ghost opened 5 years ago
I also have problems with sequencer_import_fbx_transform since version 4.22 http://xavierloux.com/sharex/SequencerFbxTransform.jpg
Excuse me, is there a solution to this problem
Hello! This problems has corrected sine, try to download the last version :)
Le jeu. 26 déc. 2019 à 15:55, Sengunbanba notifications@github.com a écrit :
Excuse me, is there a solution to this problem
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Sorry, I don't quite understand that I should download the latest version of Unreal Engine Python?Do I need to recompile it?
No no just the add-on, it doesn't work ?
Le jeu. 26 déc. 2019 à 18:34, Sengunbanba notifications@github.com a écrit :
Sorry, I don't quite understand that I should download the latest version of Unreal Engine Python?Do I need to recompile it?
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'sequencer_import_fbx_transform' this command don`t work in 4.22 .
Oh ok, I will test and correct when I return to home in mid January
Le ven. 27 déc. 2019 à 02:26, Sengunbanba notifications@github.com a écrit :
'sequencer_import_fbx_transform' this command don`t work in 4.22 .
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Oh my god, I just noticed than I speak from the wrong subject. I thought you were talking about my addon. I'm sorry @Sengunbanba , Forget everything I told you
I am using fbx camera exported from Maya. in 4.21, when I imported FBX camera with this function, it automatically set keyframe range. However , when I imported FBX camera in 4.22, this same function ignores frame range and key frames exceed the time range. Is there anyone with this problem? (keyframes shoud be between green and red lines)