Closed kogen00 closed 5 years ago
Alright, seems like I have found the answer. First of all there is this amazing Unreal Class Doc: https://api.unrealengine.com/INT/API/Runtime/Engine/Kismet/UBlueprintFunctionLibrary/index.html
which gave me an understanding of all blueprint classes from there it was just a bit digging through the subpages: https://api.unrealengine.com/INT/API/Runtime/Engine/Kismet/UBlueprintMapLibrary/index.html
This contains the needed functions, so finally I could add it via Python like this:
add_Node = blueprintNode.UberGraphPages[0].graph_add_node_call_function(BlueprintMapLibrary.Map_Add, x+150, y)
Where "BlueprintMapLibrary.Map_Add" was the missing piece.
Thanks everyone for taking the time and thinking about this.
Hello UnrealEnginePython Community,
I have a brief question, I'm looking for this node to create via Python: https://docs.unrealengine.com/en-US/Engine/Blueprints/UserGuide/Maps/MapNodes/Add/index.html
I think it's possible, but I can't find it, could you point me into the right direction?
Kind regards,
Mirko