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RuskDesk crashes when run from a "remote desktop" (mstsc RDP connection) session with gpucodec #2

Open Nadahar opened 5 months ago

Nadahar commented 5 months ago

I'm experiencing consistent "crashes" when starting RustDesk on a remote computer that is controlled through mstsc.exe. RustDesk doesn't actually close or stop working, but Windows reports that "RustDesk Remote Desktop has stopped working". There's no further error code, and I can't really find much relevant in the RustDesk log either, it only logs the following:

[2024-03-30 04:06:45.122225 +01:00] INFO [libs\scrap\src\common\gpucodec.rs:430] Check gpucodec config, status not ready yet, let's really wait
[2024-03-30 04:06:45.295633 +01:00] INFO [libs\scrap\src\common\gpucodec.rs:434] Check gpucodec config, wait result: Ok(ExitStatus(ExitStatus(1)))

The crash causes the following error logged in the event log (sorry that this is localized to Norwegian, but there's not much I can do about that):

Programnavn med feil: RustDesk.exe, versjon: 1.2.4.39, tidsangivelse: 0x660779a0
Modulnavn med feil: nvcuda64.dll, versjon: 31.0.15.4633, tidsangivelse: 0x6570b9aa
Unntakskode: 0xc0000005
Feilforskyvning: 0x00000000001c99ff
Feil prosess-ID: 0x6214
Feil starttid for program: 0x01da824b315ca033
Feil programbane: C:\Program Files\RustDesk\RustDesk.exe
Feil modulbane: C:\WINDOWS\system32\DriverStore\FileRepository\nv_dispig.inf_amd64_866484083fc526af\nvcuda64.dll
Rapport-ID: 0232a1ec-1ce8-40b5-8bcd-7b2042f462e9
Fullstendig navn på feilpakke: 
Relativ program-ID for feilpakke:

However, when I build RustDesk without including the gpucodec feature, this "crash" doesn't happen. The "crash" happens every time RustDesk is started, so it seems like there's some initialization code that causes the crash. If starting RustDesk from the physical computer instead, no such error occurs.

I've seen similar issues with some software in the past, I don't think everything that's "available" when being on the computer locally is available via a RDP connection, I think some things (like hardware acceleration) is unavailable when running via RDP.

21pages commented 5 months ago

When the program starts, it doesn't know what the user will use, rdp or rustdesk. Could you try https://github.com/21pages/test/releases/download/test/gpucodec_available.exe or debug this repo?

Nadahar commented 5 months ago

When I run gpucodec_available.exe on the same computer from a RDP connection, it crashes with the same error. However, before it crashes, it outputs the following:

encoders:
FeatureContext { driver: NVENC, luid: 69739, api: API_DX11, data_format: H265 }
FeatureContext { driver: NVENC, luid: 127202171, api: API_DX11, data_format: H265 }
FeatureContext { driver: NVENC, luid: 69739, api: API_DX11, data_format: H264 }
FeatureContext { driver: NVENC, luid: 127202171, api: API_DX11, data_format: H264 }
decoders:
[2024-03-30T03:34:40Z TRACE gpu_common::inner] [CUVID] create nvdecoder
[2024-03-30T03:34:40Z TRACE gpu_common::inner] [CUVID] create nvdecoder
Session Initialization Time: 66 ms
[2024-03-30T03:34:40Z TRACE gpu_common::inner] [CUVID] width:1920, height:1080, chromaHeight:540
Session Initialization Time: 35 ms
[2024-03-30T03:34:40Z TRACE gpu_common::inner] [CUVID] width:1920, height:1080, chromaHeight:540
Session Deinitialization Time: 11 ms
Session Deinitialization Time: 13 ms
[2024-03-30T03:34:40Z TRACE gpu_common::inner] [CUVID] create nvdecoder
Session Initialization Time: 50 ms
[2024-03-30T03:34:40Z TRACE gpu_common::inner] [CUVID] width:1920, height:1080, chromaHeight:540
[2024-03-30T03:34:40Z TRACE gpu_common::inner] [CUVID] create nvdecoder
Session Initialization Time: 23 ms
[2024-03-30T03:34:40Z TRACE gpu_common::inner] [CUVID] width:1920, height:1080, chromaHeight:540

Just to be clear, I'm not trying to initialize a RustDesk connection when this happens. I'm controlling the computer using MS RDP and just starts the RustDesk GUI client and the crash happens.

21pages commented 5 months ago

Yes, detection is done when the program starts and it's another process.

21pages commented 5 months ago

I will change to first check its capabilities with the driver before actually testing it.

21pages commented 5 months ago

However, your driver supports h264 and h265, I will give you a program to print more logs and find the line where it crashes.

Nadahar commented 5 months ago

Yes, this computer has a RTX 2080 TI, so it probably supports everything except AV1. But, as I said, this problem doesn't happen if I sit locally at the computer when starting RustDesk. I can run gpucodec_available.exe locally to get more output if that's of any help.

Nadahar commented 5 months ago

I just ran gpucodec_available.exe when sitting physically at the computer. As expected, I didn't get the "crash report" from Windows when running it locally:

encoders:
FeatureContext { driver: NVENC, luid: 68321, api: API_DX11, data_format: H265 }
FeatureContext { driver: NVENC, luid: 68321, api: API_DX11, data_format: H264 }
decoders:
[2024-03-30T04:08:42Z TRACE gpu_common::inner] [CUVID] create nvdecoder
Session Initialization Time: 53 ms
[2024-03-30T04:08:42Z TRACE gpu_common::inner] [CUVID] width:1920, height:1080, chromaHeight:540
[2024-03-30T04:08:42Z TRACE gpu_common::inner] [CUVID] create nvdecoder
Session Initialization Time: 20 ms
[2024-03-30T04:08:42Z TRACE gpu_common::inner] [CUVID] width:1920, height:1080, chromaHeight:540
Session Deinitialization Time: 6 ms
Session Deinitialization Time: 9 ms
DecodeContext { device: None, driver: CUVID, luid: 68321, api: API_DX11, data_format: H264, output_shared_handle: false }
DecodeContext { device: None, driver: CUVID, luid: 68321, api: API_DX11, data_format: H265, output_shared_handle: false }
21pages commented 5 months ago

DecodeContext { device: None, driver: CUVID, luid: 68321, api: API_DX11, data_format: H264, output_shared_handle: false } DecodeContext { device: None, driver: CUVID, luid: 68321, api: API_DX11, data_format: H265, output_shared_handle: false }

This time it didn't crash and only luid: 68321, not two differnt luids, you uninstall one driver?

Nadahar commented 5 months ago

This time it didn't crash and only luid: 68321, not two differnt luid

Yes, because I didn't run it from a RDP session. I didn't uninstall anything - the only difference is that I was sitting physically in front of the computer instead of remote controlling it from another computer with RDP.

21pages commented 5 months ago

I will try the scenario using rdp, could you try this program through rdp and show the log? https://github.com/21pages/test/releases/download/test/gpucodec_available_log.exe

Nadahar commented 5 months ago

It also crashed, but before crashing it output the following:

encoders:
FeatureContext { driver: NVENC, luid: 68321, api: API_DX11, data_format: H265 }
FeatureContext { driver: NVENC, luid: 2400212, api: API_DX11, data_format: H265 }
FeatureContext { driver: NVENC, luid: 68321, api: API_DX11, data_format: H264 }
FeatureContext { driver: NVENC, luid: 2400212, api: API_DX11, data_format: H264 }
decoders:
[2024-03-30T04:24:43Z TRACE gpu_common::inner] [CUVID] create nvdecoder
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] decode_and_recreate
Session Initialization Time: 60 ms
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] Decode result: 1 frames
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] prepare
[2024-03-30T04:24:43Z TRACE gpu_common::inner] [CUVID] width:1920, height:1080, chromaHeight:540
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] set_srv ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] set_rtv ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] set_view_port ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] set_sample ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] set_shader ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] set_vertex_buffer ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] register_texture ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] GetFrame: 86085992448
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] BeginQuery
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] copy_cuda_frame ok
[2024-03-30T04:24:43Z TRACE gpu_common::inner] [CUVID] create nvdecoder
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] draw ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] decode_and_recreate
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] CopyResource ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] destroy
Session Initialization Time: 27 ms
Session Deinitialization Time: 9 ms
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] delete dec_ ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] Decode result: 1 frames
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] prepare
[2024-03-30T04:24:43Z TRACE gpu_common::inner] [CUVID] width:1920, height:1080, chromaHeight:540
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] set_srv ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] set_rtv ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] set_view_port ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] set_sample ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] set_shader ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] set_vertex_buffer ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] register_texture ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] GetFrame: 86085992448
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] BeginQuery
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] copy_cuda_frame ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] draw ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] destroy ctx ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] free_driver ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] delete decoder
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] CopyResource ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] destroy
Session Deinitialization Time: 27 ms
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] delete dec_ ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] destroy ctx ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] free_driver ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] delete decoder
[2024-03-30T04:24:43Z TRACE gpu_common::inner] [CUVID] create nvdecoder
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] decode_and_recreate
Session Initialization Time: 51 ms
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] Decode result: 1 frames
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] prepare
[2024-03-30T04:24:43Z TRACE gpu_common::inner] [CUVID] width:1920, height:1080, chromaHeight:540
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] set_srv ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] set_rtv ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] set_view_port ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] set_sample ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] set_shader ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] set_vertex_buffer ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] register_texture ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] GetFrame: 86077603840
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] BeginQuery
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] copy_cuda_frame ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] draw ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] CopyResource ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] destroy
Session Deinitialization Time: 8 ms
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] delete dec_ ok
[2024-03-30T04:24:43Z TRACE gpu_common::inner] [CUVID] create nvdecoder
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] decode_and_recreate
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] destroy ctx ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] free_driver ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] delete decoder
Session Initialization Time: 35 ms
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] Decode result: 1 frames
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] prepare
[2024-03-30T04:24:43Z TRACE gpu_common::inner] [CUVID] width:1920, height:1080, chromaHeight:540
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] set_srv ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] set_rtv ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] set_view_port ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] set_sample ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] set_shader ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] set_vertex_buffer ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] register_texture ok
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] GetFrame: 86069215232
[2024-03-30T04:24:43Z INFO  gpu_common::inner] [CUVID] BeginQuery
21pages commented 5 months ago

function copy_cuda_frame failed in the last try

21pages commented 5 months ago

Could you show log of this program? https://github.com/21pages/test/releases/download/test/gpucodec_available_log2.exe

Nadahar commented 5 months ago

Note: log2 didn't crash!

encoders:
FeatureContext { driver: NVENC, luid: 68321, api: API_DX11, data_format: H265 }
FeatureContext { driver: NVENC, luid: 2400212, api: API_DX11, data_format: H265 }
FeatureContext { driver: NVENC, luid: 68321, api: API_DX11, data_format: H264 }
FeatureContext { driver: NVENC, luid: 2400212, api: API_DX11, data_format: H264 }
decoders:
[2024-03-30T04:49:48Z TRACE gpu_common::inner] [CUVID] create nvdecoder
Session Initialization Time: 71 ms
nSrcPitch 2048, m_nSurfaceHeight: 1088, m_nLumaHeight: 1080, m_nChromaHeight: 540
m.dstPitch 1920,  GetWidth(): 1920
[2024-03-30T04:49:48Z TRACE gpu_common::inner] [CUVID] width:1920, height:1080, chromaHeight:540
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] copy_cuda_frame begin, luid:68321codec: H264
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] width:1920, height:1080, chromaHeight:540
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] do copy i:0
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] cuGraphicsSubResourceGetMappedArray ok
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] cuMemcpy2D ok
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] do copy i:1
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] cuGraphicsSubResourceGetMappedArray ok
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] cuMemcpy2D ok
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] copy_cuda_frame end
[2024-03-30T04:49:48Z TRACE gpu_common::inner] [CUVID] create nvdecoder
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] destroy
Session Deinitialization Time: 15 ms
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] delete dec_ ok
Session Initialization Time: 34 ms
nSrcPitch 2048, m_nSurfaceHeight: 1088, m_nLumaHeight: 1080, m_nChromaHeight: 540
m.dstPitch 1920,  GetWidth(): 1920
[2024-03-30T04:49:48Z TRACE gpu_common::inner] [CUVID] width:1920, height:1080, chromaHeight:540
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] destroy ctx ok
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] copy_cuda_frame begin, luid:68321codec: H265
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] width:1920, height:1080, chromaHeight:540
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] free_driver ok
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] delete decoder
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] do copy i:0
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] cuGraphicsSubResourceGetMappedArray ok
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] cuMemcpy2D ok
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] do copy i:1
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] cuGraphicsSubResourceGetMappedArray ok
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] cuMemcpy2D ok
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] copy_cuda_frame end
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] destroy
Session Deinitialization Time: 16 ms
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] delete dec_ ok
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] destroy ctx ok
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] free_driver ok
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] delete decoder
[2024-03-30T04:49:48Z TRACE gpu_common::inner] [CUVID] create nvdecoder
Session Initialization Time: 34 ms
nSrcPitch 2048, m_nSurfaceHeight: 1088, m_nLumaHeight: 1080, m_nChromaHeight: 540
m.dstPitch 1920,  GetWidth(): 1920
[2024-03-30T04:49:48Z TRACE gpu_common::inner] [CUVID] width:1920, height:1080, chromaHeight:540
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] copy_cuda_frame begin, luid:2400212codec: H264
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] width:1920, height:1080, chromaHeight:540
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] do copy i:0
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] cuGraphicsSubResourceGetMappedArray ok
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] cuMemcpy2D ok
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] do copy i:1
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] cuGraphicsSubResourceGetMappedArray ok
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] cuMemcpy2D ok
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] copy_cuda_frame end
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] destroy
Session Deinitialization Time: 27 ms
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] delete dec_ ok
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] destroy ctx ok
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] free_driver ok
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] delete decoder
[2024-03-30T04:49:48Z TRACE gpu_common::inner] [CUVID] create nvdecoder
Session Initialization Time: 37 ms
nSrcPitch 2048, m_nSurfaceHeight: 1088, m_nLumaHeight: 1080, m_nChromaHeight: 540
m.dstPitch 1920,  GetWidth(): 1920
[2024-03-30T04:49:48Z TRACE gpu_common::inner] [CUVID] width:1920, height:1080, chromaHeight:540
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] copy_cuda_frame begin, luid:2400212codec: H265
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] width:1920, height:1080, chromaHeight:540
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] do copy i:0
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] cuGraphicsSubResourceGetMappedArray ok
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] cuMemcpy2D ok
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] do copy i:1
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] cuGraphicsSubResourceGetMappedArray ok
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] cuMemcpy2D ok
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] copy_cuda_frame end
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] destroy
Session Deinitialization Time: 7 ms
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] delete dec_ ok
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] destroy ctx ok
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] free_driver ok
[2024-03-30T04:49:48Z INFO  gpu_common::inner] [CUVID] delete decoder
DecodeContext { device: None, driver: CUVID, luid: 68321, api: API_DX11, data_format: H264, output_shared_handle: false }
DecodeContext { device: None, driver: CUVID, luid: 2400212, api: API_DX11, data_format: H264, output_shared_handle: false }
DecodeContext { device: None, driver: CUVID, luid: 68321, api: API_DX11, data_format: H265, output_shared_handle: false }
DecodeContext { device: None, driver: CUVID, luid: 2400212, api: API_DX11, data_format: H265, output_shared_handle: false }
21pages commented 5 months ago

It doesn't seem to happen every time, all code changes are log

Nadahar commented 5 months ago

The previous versions crash consistently - the latest version doesn't crash even if I run it multiple times. So, something has changed so that the crash isn't triggered.

I tried running the previous version again now (log.exe), and it still crashes - so something has changed in log2.exe.

21pages commented 5 months ago

I don't know why this happens, I can ensure there is only code format and log changes

Nadahar commented 5 months ago

It could be a timing issue - I've encountered such issues before where adding enough logging "solves" the issue because the logging takes enough time to space the operations far enough apart.