I am using Custom Recipes in Minecraft 1.7.10; no mod items are being included in the Dictionary, and adding them (via the custom dictionary) does not seem to work- I just get invalid item errors.
I have been trying to add a simple recipe using Metallurgy 4's Tar item. I know that my syntax for the recipe itself works, because when I use clay balls instead of tar, it works fine. The only error thrown in the Custom Recipes log is about tar not being a valid item, and the effect is that the remaining ingredient (a torch) is used as all the input.
When I checked the Dictionary, none of the many mod items I have active is being included. I have item-adding mods that are before and after Custom Recipes in the alphabet, and I don't know of any other user-side way to set mod loading order in current Forge. I don't see any keybind to make Custom Recipes reload, conflicting or otherwise.
I am using Custom Recipes in Minecraft 1.7.10; no mod items are being included in the Dictionary, and adding them (via the custom dictionary) does not seem to work- I just get invalid item errors.
I have been trying to add a simple recipe using Metallurgy 4's Tar item. I know that my syntax for the recipe itself works, because when I use clay balls instead of tar, it works fine. The only error thrown in the Custom Recipes log is about tar not being a valid item, and the effect is that the remaining ingredient (a torch) is used as all the input.
When I checked the Dictionary, none of the many mod items I have active is being included. I have item-adding mods that are before and after Custom Recipes in the alphabet, and I don't know of any other user-side way to set mod loading order in current Forge. I don't see any keybind to make Custom Recipes reload, conflicting or otherwise.
Please advise.